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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Stable Patch or Features / Content?
Stable Patch? 89 73.55%
More Features or Content? 32 26.45%
Voters: 121. You may not vote on this poll

 
 
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  #14  
Old 05-25-2011, 12:03 PM
Blackdog_kt Blackdog_kt is offline
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Join Date: Jan 2008
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Quote:
Originally Posted by Ze-Jamz View Post
personally my performance now is OK but as a whole community wise

Performance/stability
FM corrections
Added content
Pretty much runs ok for me too, on a two year old PC no less, but i'll go along and agree with this, even adding a couple more:

1) Performance/stability

2) FM/DM corrections if and where they are needed

3) Gameplay related issues like the gyrocompass on the Ju88 or the inconsistent control logic between different aircraft: should our controllers correspond to a function of the in-cockpit controller (enrich mixture) or a position (mixture lever forward, whatever that means for the plane you're flying)?
Currently it's one way in some aircraft (eg, the in the G50 you move the throttle forward for more power and the in-cockpit animated throttle moves back like it was in the real fighter, the game controller corresponds to a function/effect) and the other way in others (the mixture lever on all RAF aircraft is reversed and we have to use it the same way, in this case mixtur commands correspond to the lever positions and depending on how these levers are set-up in the aircraft we get the final effect). It's also completely mixed up in some, like the Tiger Moth and the DH-prop Hurricane.

4) Amended Documentation to teach people what to do with those gameplay features.
There's a bunch of stuff that people cry "bug/broken/etc" about, which are actually realistic limitations of the aircraft and intentional features.

True, people bring all their IL2:1946 gaming habits and expect the new thing to work the same, but we can't really blame them when documentation doesn't go a bit more in depth on the main points of interest that generate most of the confusion.

What we can blame them for is not searching the forum for previous answers and not ever testing anything for themselves, this is appropriate and acceptable

5) Extra content


There's no real reason to have extra content before the current content works as intended. The majority of players can't manage a radial engined aircraft or level bomb yet or change skins or save loadouts, etc etc....if they could, they would be busy enough enjoying what's there and this would buy the devs the needed time to work on more content.

Let's fix and document what's needed to have the complete list of currently available aircraft operating in they way they should be, then we can start adding more stuff.
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