Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-24-2011, 01:15 AM
David Hayward David Hayward is offline
Approved Member
 
Join Date: Dec 2010
Posts: 1,183
Default

Quote:
Originally Posted by Lololopoulos View Post
i don't see any "green puke".
That photo, and every WoP screenshot of England, has a puke green hue to it. If you can't see it, it's because you are desperately trying to pretend it isn't there.
Reply With Quote
  #2  
Old 05-24-2011, 01:46 AM
ATAG_Doc ATAG_Doc is offline
Approved Member
 
Join Date: May 2010
Location: A brothel in the Mekong Delta
Posts: 1,546
Default

Quote:
Originally Posted by David Hayward View Post
That photo, and every WoP screenshot of England, has a puke green hue to it. If you can't see it, it's because you are desperately trying to pretend it isn't there.
yup
Reply With Quote
  #3  
Old 05-24-2011, 02:03 AM
jt_medina jt_medina is offline
Approved Member
 
Join Date: Jul 2008
Posts: 212
Default

Quote:
Originally Posted by David Hayward View Post
That photo, and every WoP screenshot of England, has a puke green hue to it. If you can't see it, it's because you are desperately trying to pretend it isn't there.
Most of us agreed that at some moments colors in WOP are over saturated, but I think what most of us mean is that graphically speaking wop looks way better and if we overlook this excessive color saturation, buildings, trees look better implemented in the landscape.

People can say, WOP maps are smaller, agreed fm and dm is not as good as in IL2 COD but, I play both and wop feels much more immersive in the graphical aspect(only ) sometimes almost photo realistic.

I am the one who would really like to see WOP graphics with IL2 COD.
Reply With Quote
  #4  
Old 05-24-2011, 02:10 AM
David Hayward David Hayward is offline
Approved Member
 
Join Date: Dec 2010
Posts: 1,183
Default

Quote:
Originally Posted by jt_medina View Post
Most of us agreed that at some moments colors in WOP are over saturated, but I think what most of us mean is that graphically speaking wop looks way better and if we overlook this excessive color saturation, buildings, trees look better implemented in the landscape.

People can say, WOP maps are smaller, agreed fm and dm is not as good as in IL2 COD but, I play both and wop feels much more immersive in the graphical aspect(only ) sometimes almost photo realistic.

I am the one who would really like to see WOP graphics with IL2 COD.
Yes, if you can ignore the fact that the WoP colors are laughably bad it looks great. Sadly, I can't ignore colors so bad that they make my eyes bleed.
Reply With Quote
  #5  
Old 05-24-2011, 02:20 AM
ATAG_Doc ATAG_Doc is offline
Approved Member
 
Join Date: May 2010
Location: A brothel in the Mekong Delta
Posts: 1,546
Default

End all of these sentences with "for now". CoD isn't and doesn't have a completion goal. It's a journey. It will have all you can stand and more.
Reply With Quote
  #6  
Old 05-24-2011, 02:31 AM
Jatta Raso Jatta Raso is offline
Approved Member
 
Join Date: Aug 2010
Posts: 411
Default

Quote:
Originally Posted by David Hayward View Post
Yes, if you can ignore the fact that the WoP colors are laughably bad it looks great. Sadly, I can't ignore colors so bad that they make my eyes bleed.
that's rich! if i used the same evolved line of dialog i'd say some may find radioactive green an eye therapy then...
Reply With Quote
  #7  
Old 05-24-2011, 07:52 AM
kendo65 kendo65 is offline
Approved Member
 
Join Date: May 2008
Posts: 908
Default

Quote:
Originally Posted by David Hayward View Post
That photo, and every WoP screenshot of England, has a puke green hue to it. If you can't see it, it's because you are desperately trying to pretend it isn't there.
You are totally right. We all can see it. That bit isn't good and is not something any of us would want to see replicated in COD.

But what some of us think WOP does well is the landscape and terrain under the green filter (so just to really labour the point completely: green filter....bad, landscape.... good).

For why a lot of us think the landscape is good (ie more real and natural looking than COD) see the previous posts, but please understand you are attacking a different elephant in the room when you keep going for the green filter thing (or map size for that matter).

Cheers.
__________________
i5-2500K @3.3GHz / 8GB Corsair Vengeance DDR3-1600 / Asus P8P67 / GTX-260 (216) / WD 500GB
Samsung 22" 1680x1050 / Win7 64 Home Premium
CH Combat Stick / CH Pro Throttle / Simped Rudder Pedals
Reply With Quote
  #8  
Old 05-24-2011, 08:30 AM
SsSsSsSsSnake SsSsSsSsSnake is offline
Approved Member
 
Join Date: Nov 2009
Location: England
Posts: 288
Default

Hallelujah
Reply With Quote
  #9  
Old 05-24-2011, 08:51 AM
150GCT_Veltro's Avatar
150GCT_Veltro 150GCT_Veltro is offline
Approved Member
 
Join Date: Oct 2007
Posts: 274
Default

WoP could have too much green but the tiles (textures) are really amazing and much better than the CoD textures in DX10. CoD landscape should be reworked from scracth because is looking really bad for my opinion. CoD with WoP landscape would be another world.

Look also at the Rise of Flight autumn (fall) textures, coming soon......DX9.


Somentimes would be better simple to say the truth: CoD textures are horrible.
Reply With Quote
  #10  
Old 05-24-2011, 09:48 AM
SQB SQB is offline
Approved Member
 
Join Date: Jun 2010
Posts: 281
Default

All WOP has that is better than COD is the volumetric lighting, which looks brilliant, the lack of toxic greens and the way objects blend naturally in to the environment.

Unfortunately, instead of toxic green grass the world has little contrast and very low saturation
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:32 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.