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#1
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well i've been looking at making engine sounds but as they guy who made that sound mod for engines found there is no way to create a proper shutdown and start up sound and the engines at the moment dont sound as good as it could be when adding own sounds.
I think i'll wait till the SDK is out and the actual prs files are fully updated and a description of all the commands are published, basically if 1C do that it will be very possible to make a high quality sound mod. I cant download that sound mod to test along side mine its being a nightmare, can anyone host it? DONT GO ONLINE! YOU HAVE BEEN WARNED BY 1C THEMSELVES, if you do and you get banned dont blame me. Last edited by BigPickle; 05-22-2011 at 10:58 AM. |
#2
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#3
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edit # I'm downloading now from the direct links, stand by doc i'll let you know what to do
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-mod=_testmod -mod=MODS\CMSound
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#5
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yeah but they both mod some of the same elements so i would recommend deleting the merlin.prs from my folder MODS\CMSound and deleting which every GUI stuff you dont want from either mine or his. Personally I've cut the sounds out from his and put them into mine but I cant post that up because i dont have permission too. I could pm a zip maybe if someone was really struggling to get them working properly together.
Also looking at the presets i appears that the game engine at the moment uses the same sounds for merlins and DB's derived from the same sound files. Just lame quite honestly. Untill SDK is out and the core sounds are expanded on its not worth the effort tbh Last edited by BigPickle; 05-22-2011 at 12:13 PM. |
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Does this lower the gun sound for the spit and hurri? As it is now the guns are much louder than the engine sounds in those planes.
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#7
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would love if somone could make a quick video showing the new sounds
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#8
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i will upload a bf109 vid with the soundmod, not tested the hurri/spit yet
Last edited by Heinz Laube; 05-22-2011 at 05:42 PM. |
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