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#1
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![]() Quote:
I'm slowly getting to grips with this ![]() I have a script for generating sub-missions, messages etc., and want to start a later flight in the same mission to make a second later attack on a convoy in the same mission but I can't seem to set a later start time in FMB Object Viewer. There's no way to change it from the main mission start time of 12:00 (which seems a bit daft). Can I script a start time for a planned mission or perhaps a spawn, aircraft. waypoints etc? I tried to follow your moving front line and army changes but I can't see how to make it work for a new flight.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#2
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You can try setting both a timedelay trigger and action (with the same name as trigger) in FMB in script menu but it did not work for me if I used other scripts with this mission. Maybe you can set only an "action" in FMB in script menu and then run it with a script with action.Do as in this example but delayed in time. Just guessing here. Code:
AiAction action = GamePlay.gpGetAction(ActorName.Full(missionNumber, shortName)); if (action != null) action.Do(); ![]() Last edited by Ataros; 05-18-2011 at 09:47 AM. |
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