Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Mods, discussions, links, etc.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-13-2011, 01:45 AM
Ali Fish
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Troll2k View Post
Will this work online?
Or will Steam boot and ban you?
No boot or ban here, but then i was not expecting either of the two possible outcomes. Its just a texture reload. Individual file sizes are the same.

just ran it online in those last pictures. on my own server, actually thats the only way that mission works. but i would like some testers for the online aspect and an ATI tester of the mod too.


Quote:
Originally Posted by philip.ed View Post
can fields have darker borders to show where hedgerows would be?
do you have any examples of this, i can do it but without a model of the hedge it might not work to well,, ahhaahh. unless i add this idea as a raised area to the normal maps with darkening on the diffuse. ( the effect will only be prounced from distance (+500m) and at low level light situations)..... hmmm. examples please if you got any. !

Last edited by Ali Fish; 05-13-2011 at 02:51 AM.
Reply With Quote
  #2  
Old 05-13-2011, 06:26 AM
pupaxx pupaxx is offline
Approved Member
 
Join Date: Feb 2010
Location: Absurdistan - Rome
Posts: 344
Default

nice improvement 4me Ali! Great!
Please, where did u find the maps files to modify? Are these normal bitmap files or encoded one?
Thanks
Reply With Quote
  #3  
Old 05-13-2011, 12:20 PM
Ali Fish
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by pupaxx View Post
nice improvement 4me Ali! Great!
Please, where did u find the maps files to modify? Are these normal bitmap files or encoded one?
Thanks
they are 12 mip map stage DDS files of DXT variations 3 and 5 for the trees. located in the parts folder and the $core folder within SFS files.
Reply With Quote
  #4  
Old 05-13-2011, 12:33 PM
pupaxx pupaxx is offline
Approved Member
 
Join Date: Feb 2010
Location: Absurdistan - Rome
Posts: 344
Default

thx!
Reply With Quote
  #5  
Old 05-13-2011, 12:37 PM
philip.ed's Avatar
philip.ed philip.ed is offline
Approved Member
 
Join Date: Jun 2008
Posts: 1,766
Default

Maybe something more similar to this in colour...(although, IMHO, as photos show, the terrain in England would probably be slightly lighter in summer)

http://simhq.com/forum/ubbthreads.ph...ml#Post3220047
Reply With Quote
  #6  
Old 05-13-2011, 12:51 PM
ChrisDNT ChrisDNT is offline
Approved Member
 
Join Date: Jun 2008
Posts: 298
Default

Great work, thanks.

Btw, this kind of visual options should simply be standard in any game, so that every player could play the game he likes.
Reply With Quote
  #7  
Old 05-13-2011, 12:53 PM
FZG_Immel FZG_Immel is offline
Approved Member
 
Join Date: Apr 2011
Posts: 56
Default

A bit too dark, but I like it MUCH better. Relly looking forward to it !
Reply With Quote
  #8  
Old 05-16-2011, 10:08 PM
BigPickle
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Ali Fish View Post
but i would like some testers for the online aspect and an ATI tester of the mod too
Count me in Buddy, also I use photoshop a lot so if you'd like any help I can try my best to pitch in there too.

i'm guessing you will pm about testing?
Reply With Quote
  #9  
Old 05-17-2011, 12:29 AM
Ali Fish
Guest
 
Posts: n/a
Default

ok hmmm. pondering this ...... its summery but still garish. i like it. maybe if i apply some sheen to the mip maps it might help, i dunno. HELP ! feed me with ideas please.



Last edited by Ali Fish; 05-17-2011 at 01:09 AM.
Reply With Quote
  #10  
Old 05-17-2011, 12:46 AM
Liz Lemon's Avatar
Liz Lemon Liz Lemon is offline
Approved Member
 
Join Date: Apr 2011
Posts: 111
Default

Pics not loading.

And why don"t you just batch process the textures?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:31 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.