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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #21  
Old 05-11-2011, 05:32 PM
Korn Korn is offline
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Quote:
Originally Posted by SsSsSsSsSnake View Post
isnt there asome software that alows shooting stuff now? thought i saw an advert some months ago?
VRS TacPack but it's not out yet. Looking good though.
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  #22  
Old 05-11-2011, 05:44 PM
SsSsSsSsSnake SsSsSsSsSnake is offline
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thankyou Korn
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  #23  
Old 05-11-2011, 06:52 PM
Blackdog_kt Blackdog_kt is offline
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I've logged some hours on a friend's PC, we even did a 10-hour VOR to VOR flight from Bahamas to St.Marten in the Aerosoft Catalina over the course of 2-3 evenings (taking turns on the controls and using the mid-flight save feature).

I liked it a lot and it taught me much about CEM.

That being said, i can't compare it with CoD. They are fundamentally different in many of the things they try to do and especially, the amount of budget involved, add-on pricing and availability of 3rd party add-ons (payware and freeware alike). A single aircraft in FSX can be as much as the entire package of CoD and not all payware FSX add-ons are that good to justify the price (although the ones that are good really stand out and give you tons of immersion and satisfaction when you manage to start flying them correctly).

It's just that CoD is still too young and frequent beta patches create a much varied user base in regards to the versions used, that's why every other sim has more avenues to get extra content from and CoD multiplayer has not picked up yet. It was the same with FSX too, it took some time until people moved over from FS9, it's just the natural progression of how things go.
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  #24  
Old 05-11-2011, 08:19 PM
Eldur Eldur is offline
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Originally Posted by smink1701 View Post
I think FSX is great. The graphics are far below Cliffs but most everything else is superior...overall immersion, stability, the missions, SOUND, etc.
Not the FMs... and the performance
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  #25  
Old 05-11-2011, 10:28 PM
SsSsSsSsSnake SsSsSsSsSnake is offline
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Originally Posted by jojimbo View Post
FSX,GEX,UTX,RTX > CoD anyday.
plus you can fly anywhere in the world,
there are literally thousands of mods,

I think your probably thinking this way because
there is no combat in FSX, because if there were,
no one would be playing flat maps like this game.

Luthier, your next project....a moddable globe to build upon
would ensure domination for IL2 period.
Zephyr?
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  #26  
Old 05-11-2011, 11:37 PM
Kakashi Kakashi is offline
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Originally Posted by raaaid View Post
"As for the ocean, I'd say they both the same kind of... And in both I really hate to see clouds and airplanes being reflected so nicely on completely disturbed water... Looks nice, but VERY unrealistic"

i noticed that normally you dont see the sun as an sphere in the sea

but how small does it light have to be so it gets bounced off staright?
If a light is to small chances are you probably don't see it reflect, or merely just a spark for an instant. Talking about my experience anyways.
And even when the sea is extremely calm, there are ALWAYS gonna be little waves every now and then which disforms the reflection. I have already seen lights (from a tower/ building ) being reflected off seemingly calm sea as a long line accross the sea. But anyways my point is: It looks nice, but it sure as heck ain't realistic at ALL!
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