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#6
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Thanks too Neil for the info about turning off the CEM before recording to avoid the revving bug, that could definitely come in handy. In a similar way, I'm pretty sure too the engine revving doesn't happen when you switch the plane over to auto-pilot. Which isn't generally what you'd want to do, but in some circumstances it could be better than seeing and hearing the engine going berserk. I've actually recorded the engine-revving bug, from external view, in this video (go to approx. 1:12-1:24) - The view of the plane on the left was recorded live, while the view on the right was recorded from a .trk replay. I just used the sound from the live recording (as the sound from the .trk file was obviously cutting in and out), but you can actually see the propellor of the plane on the right stopping and starting. That visual indication in the prop of varying engine speeds, along with the sound of the engine revving up and down while in cockpit, pretty makes tracks recorded of your own flying, with CEM, unuseable. It's not some minor detail you can just ignore or overlook while watching the replay or video, it draws so much attention to itself as to become annoying and makes the replay or video unwatchable. There are obvioulsy higher priority issues the devs need to deal with first, but as I said in my previous post, having replays working properly is essential for enabling the community to make video's that, apart from their main user-intended purposes, can also effectively promote and advertise the game, so it's not something that should be put too far back on the to-do list imo. Last edited by Les; 05-08-2011 at 05:39 PM. |
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