Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Crossworlds

King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #23  
Old 05-03-2011, 11:24 PM
Csimbi Csimbi is offline
Approved Member
 
Join Date: Dec 2008
Posts: 254
Default

A few more reasons to have a boxed version (not just this game, but all).
1. I have moved to Canada recently.
It is a third world country when it comes to several things, internet is included.
I would never have thought that there is a dark corner on this planet where metered internet still exists. Well, it does exist. You have a monthly limit and you face additional charges. Therefore, Steam and any of these online sites should offer serious discounts for Canadian residents to compensate for their loss.
2. I just participated a course (no title necessary). It has been emphasized that stuffing you personal space with items that represent your hobbies is important. Why? These items define who you are. You can find friends a lot more easier. How? When someone visits your cubicle, it leaves an imprint in them - without saying a word -, and creates room for discussion. They are more likely to engage in conversation with "the guy who likes King's Bounty" than with "the guy from the empty cubicle". Some of you will laugh, but then I would encourage you to read up on workplace psychology...
3. I want to have the game with me, because I travel. For each trip I get a loaner laptop. How many activation would I need to purchase in a year - and how would I activate on an airplane between say, Toronto and Hong Kong (which is about 16 hours flight time)?

The only online service I buy games from is GOG (Good Old Games). I purchased every game I own in disk as well (plus a few more), simply because I can download these in the office (thus avoid the metered internet charges), put the download onto a USB drive, and take it with me on my trips. The games I could not buy from GOG I copied to the HDD from the disk and downloaded No-CD cracks so I can play them without the disk. Does that make me an pirate? I don't care either way; you can label me any way you like because I am playing a the game I did actually pay for.

There are a bunch of games I wanted to buy and play, but I ended up only playing them (from which the publisher does not see a dime). Sure, I have to pay for bus tickets (2.4$ in each direction) to get to my friend to play, but in the end, I did not pay for the game. Does that make me a pirate? I don't care either way; you can label me any way you like because I am playing a the game my friend paid for.

Which model is better for the publisher? Not my call to decide, but the logic would dictate it's the one yields more income.
Which model is better for the customer? The one that works.
If I cannot get the games on disk, I will get them some other way. The only thing I miss is the smell of the book, the touch of the box and paint, and the proud you feel when someone walks by and asks: "Is that a ... on your shelf?"

Since the trend is the see less and less games on disk, I am guessing that the production cost of the internet-based game sales is so small, that it yields a lot of profit per units sold - including gamers who play their friend's games, pirates with all their sales - more profits than the disk-based products.

End of story.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:20 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.