Quote:
Originally Posted by Propwash_
My experience with mouse-activated featrures in FSX is that it takes too much time lining up the cursor with the control and activating it. A real pilot knew where the controls and switches were by memory and could activate them by feel using both hands without having to look, or at least with only peripheral vision.
If you speed up the mouse movement, you inevitably overshoot the control and spend a lot of time backtracking. This might be an interesting scenario for a full-real start of a bomber using complex engine management - once. After that - trust me - you will be back to the keyboard 
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Never a truer word spoken Propwash.
For years I have not flown FSX for not more than half an hour for that very reason. I only ever fly VC in any sim, and with TIR it was impossible to set the panels for flight direction with mouse-overs.
Mouse clicks definitely has a place in this game and it is a great move forward that it is included. But you can never ever beat the hardware interface.
(The old IL-2 had a peripheral interface but there is no mention of one in this version?)