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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #241  
Old 04-29-2011, 07:50 PM
Pyrres Pyrres is offline
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With this beta #2 I got for the first time screen tearing and I had to turn vsync on. I now also have a few stutters at low level wich I did not have before but still playable. Specs in sig.
  #242  
Old 04-29-2011, 10:01 PM
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Quote:
Originally Posted by luthier View Post
Our plan is to test this beta, and if no new issues are reported until Friday night, make it live.
I guess Luthier has had too much negative feed back???? I for one have improved performance with the patch. Shame not officially released.
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  #243  
Old 04-30-2011, 02:45 AM
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I experienced some sort of input memory leak when playing the campaign using the new beta. My inputs started getting so slow the game was unplayable. Pull trigger and guns fire a second or more later, same with joystick. Move stick left and the aircraft takes a second or more to react.
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  #244  
Old 04-30-2011, 03:33 AM
scotchegg scotchegg is offline
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Quote:
Originally Posted by No601_Swallow View Post
My problem as well. Anyway, if you right-click on the name of the game in Steam and then choose "verify game files" or something similar, Steam will replace the patch files with the last "official" version. (For me, I then installed the previous beta patch over this official version, which works fine on my machine.)
Thanks Swallow. Actually Flankers suggestion worked for me - it seems just extracting to the COD folder didn't work but extracting to a temporary place and copying the files in there did.

Unfortunately after that the patch seems to have increased stutters for me so rolled back anyway.

On a different note another poster made a good point about newcomers to the IL2 series being a bit more patient and thinking about the first game which was around for years and overcame the initial teething problems (which sound as though they were quite bad) to become an excellent sim.

As a newcomer I was terribly disappointed at the performance of COD at first but especially after the 1.401(?) patch performance improved greatly. My rig is pretty old (Q6700@3.3, GTS240, 4GBram) so I have to turn most things down, and flying over land still looks pretty bad, but you can certainly see the potential of the sim once they iron the flaws out.

Most of my simming has been with FSX but even on my rig the realism from within the cockpit (especially the shadows) in COD is amazing. If the modding community is as active as it seems to have been for the first game, and the devs continue to fine-tune the performance I for one am optimistic that this is going to be an amazing sim over time.
  #245  
Old 04-30-2011, 03:41 AM
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I turned HPET off, in BIOS, (well updated the BIOS anyway, so I thought why not at the time) and noticed a slight improvement in fluidity.

persistent is Print Screen doesn't work and memory management is in dire need of a look at.

Launcher crash switching from QMB to FMB and Stats (and other intermediate screens, though not all at the same time) screen flashes up (after three or four runs) going into a Play Mission in FMB
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  #246  
Old 04-30-2011, 09:13 AM
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For the first time myself and some of my mates had the game revert to VGA resolution during MP (all at differant times), also moved all the on screen windows to top left of the screen??
Going into options/video settings were still shown as 1680x1050 (native) but said I needed to restart game to effect changes??
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  #247  
Old 04-30-2011, 09:25 AM
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This is happening quite often along the coastline:

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  #248  
Old 04-30-2011, 09:38 AM
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have the same graphic bug from time to time. set "prerendered pictures" in nvidia driver setting back from 0 to default (3) it reduce this bug.
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  #249  
Old 04-30-2011, 09:49 AM
BlackbusheFlyer BlackbusheFlyer is offline
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Quote:
Originally Posted by addman View Post
This is happening quite often along the coastline:

Am seeing the same thing occasionally, I think it was occurring most for me when I changed the resolution from 2560x1440 (native) down to 1920x1080. I have gone back to native as I really don't like 1920x1080 and I believe that the problem may have disappeared.

I am finding with this patch I get more frequent "launcher has stopped working" issues, sometimes when changing views.

Last edited by BlackbusheFlyer; 04-30-2011 at 09:52 AM.
  #250  
Old 04-30-2011, 11:28 AM
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just noticed that I have dramatical FPs hit when my enemy hit fire after my hits...that is in multiplayer

Last edited by Tvrdi; 04-30-2011 at 11:34 AM.
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