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#241
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With this beta #2 I got for the first time screen tearing and I had to turn vsync on. I now also have a few stutters at low level wich I did not have before but still playable. Specs in sig.
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#242
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I guess Luthier has had too much negative feed back???? I for one have improved performance with the patch. Shame not officially released.
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MSI GT70 0NE-467UK ONE i7 3630M CPU (4 Core, 8 Threads) NVIDIA GTX 680M 4GB GDDR5 Graphics - (314.22 drivers) 16GB RAM DDR3 Track IR4 MSFFB2 Joystick Win 8 64 Bit Home |
#243
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I experienced some sort of input memory leak when playing the campaign using the new beta. My inputs started getting so slow the game was unplayable. Pull trigger and guns fire a second or more later, same with joystick. Move stick left and the aircraft takes a second or more to react.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#244
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Unfortunately after that the patch seems to have increased stutters for me so rolled back anyway. On a different note another poster made a good point about newcomers to the IL2 series being a bit more patient and thinking about the first game which was around for years and overcame the initial teething problems (which sound as though they were quite bad) to become an excellent sim. As a newcomer I was terribly disappointed at the performance of COD at first but especially after the 1.401(?) patch performance improved greatly. My rig is pretty old (Q6700@3.3, GTS240, 4GBram) so I have to turn most things down, and flying over land still looks pretty bad, but you can certainly see the potential of the sim once they iron the flaws out. Most of my simming has been with FSX but even on my rig the realism from within the cockpit (especially the shadows) in COD is amazing. If the modding community is as active as it seems to have been for the first game, and the devs continue to fine-tune the performance I for one am optimistic that this is going to be an amazing sim over time. |
#245
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I turned HPET off, in BIOS, (well updated the BIOS anyway, so I thought why not at the time) and noticed a slight improvement in fluidity.
persistent is Print Screen doesn't work and memory management is in dire need of a look at. Launcher crash switching from QMB to FMB and Stats (and other intermediate screens, though not all at the same time) screen flashes up (after three or four runs) going into a Play Mission in FMB
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Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
#246
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For the first time myself and some of my mates had the game revert to VGA resolution during MP (all at differant times), also moved all the on screen windows to top left of the screen??
Going into options/video settings were still shown as 1680x1050 (native) but said I needed to restart game to effect changes??
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Regards Chris ![]() http://www.aircombatgroup.co.uk/index.php Gigabyte z77-d3h, Intel Core i5-3570K 3.40GHz (OC 4.2GHz), Corsair Vengeance Low Profile 24GB DDR3 PC3-12800C9 1600MHz Dual Channel Kit , Samsung 120GB SSD 840 SATA 6Gb/s Basic, Seagate Barracuda 7200RPM 1TB SATA 6Gb/s 64MB, Cooling Silencer Mk II 750W '80 Plus Silver' PSU, GTX580 3gb OC |
#247
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This is happening quite often along the coastline:
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#248
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have the same graphic bug from time to time. set "prerendered pictures" in nvidia driver setting back from 0 to default (3) it reduce this bug.
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GTX570 @940Mhz watercooled Q6600 @3,9Ghz watercooled HP w2207 22" (1680x1050) Eheim 1250 Toyota Radiator XP Home 32bit & Win7 64bit Crucial SSD C300 64GB TrackIR 3 Pro Hotas Cougar + 18cm Extension +Hall Sensors |
#249
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Am seeing the same thing occasionally, I think it was occurring most for me when I changed the resolution from 2560x1440 (native) down to 1920x1080. I have gone back to native as I really don't like 1920x1080 and I believe that the problem may have disappeared.
I am finding with this patch I get more frequent "launcher has stopped working" issues, sometimes when changing views. Last edited by BlackbusheFlyer; 04-30-2011 at 09:52 AM. |
#250
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just noticed that I have dramatical FPs hit when my enemy hit fire after my hits...that is in multiplayer
Last edited by Tvrdi; 04-30-2011 at 11:34 AM. |
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