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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-28-2011, 03:20 PM
Robin2k7 Robin2k7 is offline
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fore the first time i need to say this patch don't work fore me at all ...it seems everything is back to how it was .

stutters , glitches , low frame rate and last but not least .....my screen is flickering , what you normally see if your video card cart is broke .

going back to 2COD_14214 patch !~!
  #2  
Old 04-28-2011, 03:32 PM
hockeywarrior hockeywarrior is offline
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The previous patch totally killed any performance gains that I had so far from all of the previous patch work.

This patch brings back most of those performance gains thankfully, so I appreciate that. That said, I don't see any improvement regarding the remaining major game-breaking issues that I have, such as:

1) The inability to fly Spitfires and sometimes Hurricanes without CEM turned on because the AI limits the RPM to levels so low that you can't catch enemy planes, essentially making the British campaign impossible.

2) The really bad input lag in the game that affects joystick movements, looking around, using the mouse, and keyboard input and makes it nearly impossible at times to pull off precise gunnery, especially with the crazy AI ...

3) Terrible AI that doesn't follow the laws of physics and pulls impossible stunts -- even worse than in IL2 1946. I know they say it's being worked on for next patch, but it's worth mentioning because it prevents me from having any fun with the game.

4) The generally completely broken campaigns on both sides, buggy quick missions, and the totally pointless airplane editor where none of your changes are saved. In general, all of the broken features of the game that don't add any replay value.
  #3  
Old 04-28-2011, 03:55 PM
Victorlz Victorlz is offline
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Thanks a lot.
My fps have a good improvement in my 8800gt, core 2 duo 2gb, and most of the problems with the other patch are gone. Over the Channel I can fly with more than 80 (!) fighters in the air, with exelent fps at hight altitude, with shadows on, and textures hight. Over the land my fps still low, but it´s a little better.
  #4  
Old 04-28-2011, 04:29 PM
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JG4_Greif JG4_Greif is offline
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I have the same problem as MadTommy. I get launcher crash more often. If I go on the channel map I can be sure that if I end the mission I will get a launcher crash. Maybe it is because I only have 3 gig Ram. The rest works fine for me, fps are good.
All details on med, except Model-Details and Texture quality on high VSync and Streets on in 1680x1050 (27-29 fps on BlackDeath track)

Beschreibung
Stopped working

Problemsignatur
Problemereignisame: APPCRASH
Application Name: Launcher.exe
Application Version: 1.0.0.0
Application Timestamp: 4d6e3d08
Fault Module Name: DINPUT8.dll
Fault Module Version: 6.0.6001.18000
Fault Module Timestamp: 4791a672
Exception Code: c0000005
Exception Offset: 00015b7b
Betriebsystemversion: 6.0.6002.2.2.0.256.1
Gebietsschema-ID: 1031

Beschreibung
Stopped working

Problemsignatur
Problemereignisame: CLR20r3
Problemsignatur 01: launcher.exe
Problemsignatur 02: 1.0.0.0
Problemsignatur 03: 4d6e3d08
Problemsignatur 04: maddox
Problemsignatur 05: 1.0.0.0
Problemsignatur 06: 4db85185
Problemsignatur 07: 238e
Problemsignatur 08: 153
Problemsignatur 09: System.AccessViolationException
Betriebsystemversion: 6.0.6002.2.2.0.256.1
Gebietsschema-ID: 1031

MS Windows Vista SP2
Intel Core2 Quad CPU
Q 6600 @ 2,40 GHz
3,0GB Ram
NVIDIA GeForce GTX 260
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  #5  
Old 04-28-2011, 04:37 PM
Wolf_Rider Wolf_Rider is offline
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looking like it maybe, might be, could be, possibly is, a DEP problem... .

mem dia @ several passes appears okay given that no other program/ app returns a c0000005 error
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  #6  
Old 04-28-2011, 04:53 PM
JG301_HaJa JG301_HaJa is offline
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Right, some more testing.

I turned off crossfire in ccc and turned off AA in the game and applied it in ccc together
with quality on all settings and vsync on (but no triple buffer) plus cat AI to lowest slider
position ( I know its not off ) and the result was smooth, stutter free and no flashing texture.

I have also upgraded to cat 11.4 and lates CAP, 11.3 cap5 (no importance since crossfire is
siabled).

So untill crossfire is fixed it works again
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  #7  
Old 04-28-2011, 05:23 PM
TonyD TonyD is offline
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I ran the ‘Black Death’ track with each of the tests below, and recorded the fps using the in-game display. All other settings were unaltered, driver settings at default.

AMD driver ver. 11.3, beta patch ver. 14214: avg.41, max.94, min10
AMD driver ver. 11.4, beta patch ver. 14214: avg.41, max.93, min.9
AMD driver ver. 11.4, beta patch ver. 14305: avg.42, max.96, min.10

I haven’t noticed any anomalies, but haven’t flown yet. The game loaded normally. If I notice any relevant changes when flying, I’ll edit this post.

[Edit: After a brief flight over Dover, the increase in the average frame rate suggested by the above seems more apparent – it subjectively runs at a higher frame rate, with a noticeable improvement when looking at the burning fuel storage depot. No additional graphic anomalies, no stuttering and no black lines (texture edges) seen in the sea. Nice improvement to the map detail. For me, a general improvement overall. ]

[Edit 2: Regarding previously noted errors which seem unchanged;
- Will still occasionally display desktop when hitting the ‘Esc’ key
- Some texture leaks between sea and land on shore line (thin rectangular strips)
- Massive fps hit when Le Havre industrial district comes into view

These have been present since the previous beta and seem unaffected by the latest patch]
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Last edited by TonyD; 04-28-2011 at 07:59 PM. Reason: Update
  #8  
Old 04-28-2011, 05:35 PM
JG14_Jagr JG14_Jagr is offline
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INstalled the Beta #2 on top of the old Beta. Ran game normally and noticed longer load up time initially.. Did my normal fps test track and I noticed that it looked amazingly good but was slower... Went in to video settings and found Vsync was on by accident :0 And FSAA.. so I disabled those to bring my settings on HIGH to exactly what they were.. end result about 10 fps better... now rather than 100-102 at start I get 110-112

Some people are trying to force Crossfire it is NOT working.. nor was it supposed to be working as far as I can read in the patch.

I don't have SLI.. I Have a 6970 HD that runs this game great on my system..

I would like to see them work on 2 mains areas.. SLI/Crossfire support and FM's/DM's I think game stoppers need to go first, but at this point a significant portion of the players are having the game work ok, but the FM's and the engine management issues are making it less fun than it should be.. so efforts should be divided between those areas now. Along with GUI and Sound fixes..I know some people are going crazy about the sound, but I can live with less stellar sound until other areas are in a better place.
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  #9  
Old 04-28-2011, 03:44 PM
jibo jibo is offline
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i agree with FS~Phat this needs furthers investigations but SLI/Crosffire may do wonders with this game when fully supported, by easing frame workload and memory bus jamming, i have run some tests with 6xxx cards
  #10  
Old 04-28-2011, 03:48 PM
MadTommy MadTommy is offline
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Been getting launcher crashes since this patch: Never happened before this patch.

Code:
Problem signature:
  Problem Event Name:	BEX
  Application Name:	Launcher.exe_Launcher
  Application Version:	1.0.0.0
  Application Timestamp:	4d6e3d08
  Fault Module Name:	StackHash_d8a9
  Fault Module Version:	0.0.0.0
  Fault Module Timestamp:	00000000
  Exception Offset:	ffe1ffe1
  Exception Code:	c0000005
  Exception Data:	00000008
  OS Version:	6.1.7601.2.1.0.256.1
  Locale ID:	2057
  Additional Information 1:	d8a9
  Additional Information 2:	d8a919e104c2a59ece3aaebd079c7417
  Additional Information 3:	6f1d
  Additional Information 4:	6f1d3906840a536e25641f6b4441da2a
and

Code:
  Problem signature:
  Problem Event Name:	APPCRASH
  Application Name:	Launcher.exe_Launcher
  Application Version:	1.0.0.0
  Application Timestamp:	4d6e3d08
  Fault Module Name:	KERNELBASE.dll
  Fault Module Version:	6.1.7601.17514
  Fault Module Timestamp:	4ce7bafa
  Exception Code:	e06d7363
  Exception Offset:	0000b727
  OS Version:	6.1.7601.2.1.0.256.1
  Locale ID:	2057
  Additional Information 1:	f0ed
  Additional Information 2:	f0ed5a8d25eeb2e582be15cddcf88eb8
  Additional Information 3:	e36e
  Additional Information 4:	e36e6f45c53e5f03b9fe0e635f023b3a
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