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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I agree that a quad core and a current-gen videocard are a must. 4GB of ram is ok for the game as it is today but it will grow more ram hungry as we get more and more aircraft made available to fly with and against.
Having a fast HDD will definately help. It helps reduce stuttering as the game streams textures in for terrain and objects. CloD has a reasonably quick loadtime when you load up a mission but this comes at the cost of the game streaming textures in, as I'm sure alot of you notice when you load into a plane on an airfield and watch the textures load in on the cockpit and terrain around you. |
#2
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Very useful information. Thanks!
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#3
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Just a shame it is inaccurate and misleading.
Running Windows 7 (x64), trackir, fraps, teamspeak & CoD i have never maxed out my 4 GB of RAM. Suggesting 8 GB is needed is inaccurate. Also saying FSB speed of 1333 is a minimum requirement is untrue. Also quad core might be desirable, but it is not essential by any means. My dual core E8400 running at 3.6Ghz does just fine.. neither core gets utilised more than 60%. The only thing roughly right is the graphic card section. But here there are also mistakes. The GTX 480 gets higher benchmarks than the GTX 570, so saying the 570 is optimum is inaccurate.. the 580 & 590 are the optimum cards, but the 480 & 570 will still run the game on High settings. (i known nothing about ATI cards) You just need tons of VRAM and a well setup BIOS/PC to get smooth gameplay. Last edited by MadTommy; 04-27-2011 at 07:31 AM. |
#4
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You forgot to mention to run 8gig of memory you need a 64bit machine
![]() regards Doc |
#5
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Hopefully, further optimizations will reduce these specs.....
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__________________
MSI GT70 0NE-467UK ONE i7 3630M CPU (4 Core, 8 Threads) NVIDIA GTX 680M 4GB GDDR5 Graphics - (314.22 drivers) 16GB RAM DDR3 Track IR4 MSFFB2 Joystick Win 8 64 Bit Home |
#6
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Made some edits to reflect feedback.
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#7
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Good points Buzz and good feedback as well. Aside from the London area which renders painfully slow at 10-20FPS the other areas of the Map are excellent at well over 50FPS. Large dog fights over 50 AC render beautifully and smooth as silk. Once the ground rendering of buildings, homes and city scapes are thoroughly massaged for performance; this is an out of the park home run hit for 1C. I fell in love last night!
Oh a must have for CH Products users is the new MAP that Revvin has uploaded for CoD at the CH Hangar. Everything maxed out, 1920 by 1080. AMD Phenom II 955 BE Nvidia 580 GTX 8 gigs of RAM Win 7 Pro 64
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Salute! Wilcke |
#8
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It runs fine as a server (not dedicated) with 22 live pilots on my lap top. It kicks ass on my seven year old game machine.
Performance has never been the real problem. Clod doesn't stress my system as much as Oblivion. Bugs, interface and a lack of content are the problem. Some of you need to learn more about Windows and less about hardware. |
#9
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Buzzsaw, im just wondering what scenario would the reccommended settings youve posted here would be applied to? overall including london? to have all settings on full?
Atm my cruddy system is running it quite beautifully with nearly everything on full (with the exclusion of ground shading and ground detail on low, and SSAO off). Im asking this because going to upgrade solely for this game, so i want to know wat im getting is going to be overkill, or if i can slacken off on some parts ![]() |
#10
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