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  #1  
Old 04-26-2011, 07:21 PM
Doc_uk Doc_uk is offline
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Quote:
Originally Posted by Flanker35M View Post
S!

You are welcome Doc Did you file the Driver Feedback Form to AMD? I did describing the issues like those stripes etc. The more feedback they get the better. Make sure to put in detail how to reproduce the bugs, will help. Sure it can be hard for the driver teams to do something unless they get info from Luthier & Co too. But at least they are aware of the issues.
have you got a link for the driver feedback?
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  #2  
Old 04-26-2011, 07:35 PM
RocketDog RocketDog is offline
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Feedback to the driver teams is all very well (assuming it's a driver issue at all and not just poor coding by 1C), but shouldn't 1C be in direct contact with them? In fact, shouldn't 1C know about and be fixing the "blue lines" Radeon problem? It's their responsibility, not ours.
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Old 04-26-2011, 07:43 PM
W0ef W0ef is offline
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Well, I did test it with DX9 like Doc suggested and the blue lines dissapear there.

For me running the game in DX9 is a bit of a no go though since I seem to have only half fps as in DX10.

Running the game in DX11 (yes, setting that in conf.ini actually works ) has no blue lines but various other graphical bugs, suppose theyre still testing that out.

But yeah, the three blue lines on the horizon seem to be a directX10 specific bug in combination with Radeon cards.
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  #4  
Old 04-26-2011, 09:01 PM
Flanker35M Flanker35M is offline
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S!

Woef, what do you put there to activate DirectX 11..D3D11_0? The link to AMD Driver feedback is on this CLICKY so get on it

Last edited by Flanker35M; 04-26-2011 at 09:05 PM.
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  #5  
Old 04-27-2011, 06:01 AM
Doc_uk Doc_uk is offline
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I didnt think this game used Dx11, might as well try it out
regards
Doc
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  #6  
Old 04-27-2011, 10:17 AM
W0ef W0ef is offline
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Erm, I just set it in the conf.ini

You know where normally the D3D10_0 or something is, just change that to 9 or in my case 11. To be honest I don´t know if it actually works that way but it sure seemed to have an effect, but I should try setting it to 12 or something too I suppose, to see if it´s not a hoax ^^

I have to warn you though, it lead to some funky graphical bugs for me (most notably with the terrain transitions between land and water, black lines on the edges of what I take to be terrain blocks and the majority of the houses not rendering). But! No blue lines on the horizon XD

But yeah, thats how I set it.
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  #7  
Old 04-27-2011, 03:57 PM
Doc_uk Doc_uk is offline
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Quote:
Originally Posted by W0ef View Post
Erm, I just set it in the conf.ini

You know where normally the D3D10_0 or something is, just change that to 9 or in my case 11. To be honest I don´t know if it actually works that way but it sure seemed to have an effect, but I should try setting it to 12 or something too I suppose, to see if it´s not a hoax ^^

I have to warn you though, it lead to some funky graphical bugs for me (most notably with the terrain transitions between land and water, black lines on the edges of what I take to be terrain blocks and the majority of the houses not rendering). But! No blue lines on the horizon XD

But yeah, thats how I set it.
I tryd D3D11_0 but i get the pixelated sky again
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