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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Patch Feedback
Increase in performance 11 9.73%
Slight increase in performance 33 29.20%
No difference 29 25.66%
Slight decrease in performance 22 19.47%
Decrease in performance 18 15.93%
Voters: 113. You may not vote on this poll

 
 
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  #10  
Old 04-23-2011, 12:27 AM
Blue Scorpion Blue Scorpion is offline
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Quote:
Originally Posted by whoarmongar View Post
Your eye sees at about 27fps I believe, If you run at a super high resolution things will appear to stutter as your eye tries to pick out detail. My advice would be to set your setting to get about 30-40fps turn your

I am afraid this is nonsense, and an urban myth, brought about by the decision to use 25fps for TV broadcasts in its early days, notwithstanding ntsc' introduction in the US in 41. It appears to work due to the residual image inherent in very early phosphor displays, blending one frame into the next, this ghost image helping to fool the brain (not the eye), into believing it is watching smooth play back. Later, In order to maintain continuity and compatibility with earlier recordings, manufacturers, and filmmakers maintained the same frame rate until the introduction of HD, deliberately introducing image ghosting once technology had advanced to a point they could manufacture displays faster than 25 fps without it.

The human eye can detect variations of a few frames as high as 200 fps, however, only the most expensive displays can display at that frame rate with no image ghosting or residual image, but newer displays are now approaching that level of performance. Trying to watch a 25 fps recording on such a display is quite the eye opener, if you will excuse the pun, and slower frame rates around 30 - 50 in computer games look like a strobe is being used to project the image, the flicker between frames is so pronounced.

Last edited by Blue Scorpion; 04-23-2011 at 12:29 AM.
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