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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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It seems to work ok, but some of the sea looks like it's made of grey concrete in the black death track.
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#2
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Got patched up without any trouble.
Turned vsync on and was still getting tearing, even though I'd lost approximately 12fps on average, using the Black Death benchmark track. Even worse, started getting major image corruption in-game, with thick lines of bare terrain showing through the ocean, and similar parallel strips of bare green showing through on land. (I see 'Reflected' has posted a picture of something similar.) Turned v-sync back off and was still getting the corrupted image in-game, even after restarting. Saw no difference in anti-aliasing either, whether it was on 8 or turned off, and changing it had no impact on the graphical corruption either. The only video settings I changed were 'V-sync' and, later, 'Anti-aliasing', everything else was left turned on and maxed out as before. I only noticed the graphics corruption after turning v-sync on and restarting the game, but it might have been there from the start. Reverted to the prior version of the game (1.00.14101) and the graphical corruption was gone. Didn't re-enable Windows Aero, will try that and see how it goes... No luck, re-installed the patch, played the Black Death track again and still got the big lines of bare earth showing in the water, with no adjustments made to the video settings, ie. no v-sync enabled and no restart required. Also got a crash to desktop when the Black Death track finished and tried to go back to the player menu screen. Cleared 'Cache' in 1C SoftClub section, no difference. Makes me wonder if I should do a back-up now in case these graphical anomalies are still there with the official version of the patch. GTX580 i7 920 Windows 7 64-bit 1920x1200 Fullscreen |
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#3
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Not too bad with that new patch. But I discover new bugs like hitting the ground with spit, propeller out & lost end of right wing, but however the plane continued to fly with normal power and stable, not even banking right.
See picture of the plane, it did fly normally however Notice the grey square on the top left, at the location of map when it does appear. However the grey square would never disappear and remains here, hiding a part of the landscape. |
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#4
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Quote:
Forced v-sync on in the nVidia control panel and it's now working fine in game, as is Anti-aliasing, so no problem there. But I'm still getting the terrain corrupted by the huge lines of 'underground' textures showing through in places, only not all the time. Only seems to be after I switch between playing a track and playing a quick mission, or vica versa. The weird thing is, sometimes I'll exit from playing a track and go straight back to the quick mission builder menu instead of the track player menu, or I'll exit the quick mission builder mission and be in the track player menu. It's as if they're both running unseen at the same time or something and exiting one can lead randomly straight into the other. The game will also lock up and drop back to the desktop sometimes when exiting from playing a track, and the desktop will be locked up too. At that point all I can do is CTRL ALT DELETE into the task manager and end Cliffs of Dover from there, but at that point the final in-game exit message option will also turn up and I can exit the game by selecting exit there as well, although the task manager is still telling me Cliffs of Dover isn't responding. Haven't looked further into it. Things seem to be running smoother with v-sync enabled, although it is at lower frame-rates overall. Some 'wires' are definitely getting crossed somewhere though. |
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#5
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i copy here a useful feedback by gunny
Quote:
Last edited by jibo; 04-23-2011 at 04:59 AM. |
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#6
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graphic bug with new patch
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#7
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Yes,I'm getting the same bug,was fine before latest patch 14214,I noticed you're using an Ati card too.
__________________
Alienware Aurora|Win 7 64-bit Home Premium|IC i7-920 Processor (Quad-Core)|14GB DDR3 RAM|1 TB SATA 7200rpm Hard Drive|GIGABYTE GeForce GTX 770 2GB WINDFORCE 3 X fan|Thrustmaster Warthog|Saitek Pro Combat rudder pedals,throttle quadrant and Cessna trim wheel|TrackIR4|Sense of humour,I find it comes in handy! |
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#8
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Fullscreen definitly seems to be not working properly and now also I'm getting quite a few crashes along with the freezes, stutters and fps drop
Enemy aircraft seem easier to shoot down now which is way better and ive noticed the damage model being applied to AI more, for example i fired at a 109 and i could see his damage better and his wheel on the right slowly came down. Was very impressed with that. Last edited by BigPickle; 04-23-2011 at 09:40 AM. |
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#9
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Quote:
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#10
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