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Controls threads Everything about controls in CoD

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  #1  
Old 04-22-2011, 05:48 PM
Phazon Phazon is offline
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Quote:
Originally Posted by mazex View Post
OK, is there any official news on this matter yet?
Yup, will be added in the next patch.

http://forum.1cpublishing.eu/showthread.php?t=21944
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  #2  
Old 04-22-2011, 07:54 PM
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Extreme_One Extreme_One is offline
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Yes it's working really nicely with the new (beta) patch!
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  #3  
Old 04-22-2011, 09:34 PM
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mazex mazex is offline
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Originally Posted by Extreme_One View Post
Yes it's working really nicely with the new (beta) patch!
Really wonderful news!

And here I am on my laptop visiting relatives over the weekend! Darn!
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  #4  
Old 04-22-2011, 09:54 PM
reflected reflected is offline
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Not bad, not bad, but:

1: after hitting exit and going back again the FFB goes away.
2: IT would be nice to have adjustable force and shake
3: stick vibrates when the guns are empty and I press fire
4: the ground bumps are not very nicely done. Some sudden kick, and that's all. There should be less kicks and more trembling on the ground

Anyway, thanks for implementing it!!
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  #5  
Old 04-22-2011, 09:54 PM
acare84 acare84 is offline
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I am not playing the game with gamepads but I just tried Xbox 360 wireless gamepad and FF is not working. Also I tried Logitech Rumblepad 2 and FF is working with it. I think there is a problem with gamepads/joysticks that are using XInput for FF. Sturmovik 1946 doesn't have problem with Xbox 360 gamepad and FF is working in it BTW.
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  #6  
Old 04-22-2011, 10:00 PM
Flashman Flashman is offline
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First up: Thank you Devs for implementaing FFB, its a very welcome addition!

A few observations:

Forces are pretty heavy at the moment and there appears to be no way of making adjustments. I have MSFFB2 and have tried the sidewinder program for adjust forces but it makes no difference.

As reflected says, once you go to a menu or something the forces dissappear and sometimes will not appear until you restart the game.

however im sure these issues will be addressed in future patches.

Thank you team, your efforts are appreciated.
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  #7  
Old 04-23-2011, 03:41 AM
frenchfly frenchfly is offline
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Go to this link http://www.tocaedit.com/IB/index.php...ds&showfile=67

download the file, it's a program called fedit. You can use it to modify each force feedback file to your liking. Make sure you back up the originals

files are located in C:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\parts\core\FF.

cheers
F
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  #8  
Old 04-23-2011, 04:08 AM
Buzpilot Buzpilot is offline
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Quote:
Originally Posted by frenchfly View Post
Go to this link http://www.tocaedit.com/IB/index.php...ds&showfile=67

download the file, it's a program called fedit. You can use it to modify each force feedback file to your liking. Make sure you back up the originals

files are located in C:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\parts\core\FF.

cheers
F
Don't we risk getting banned for modifying files inside steam CoD folder?
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  #9  
Old 04-23-2011, 07:50 AM
reflected reflected is offline
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Quote:
Originally Posted by frenchfly View Post
Go to this link http://www.tocaedit.com/IB/index.php...ds&showfile=67

download the file, it's a program called fedit. You can use it to modify each force feedback file to your liking. Make sure you back up the originals

files are located in C:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\parts\core\FF.

cheers
F
Great stuff!
I wish we could also modify the file that decides when to use which ff file.
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