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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 04-20-2011, 11:56 PM
BluDog BluDog is offline
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Quote:
Originally Posted by Koyan View Post
Here you are:

1440 x 900, 60 Hz
Full Screen
Model detail: High
Building detail: Low
Land detail: Medium
Forest: Low
Visual effects: High
Texture quality: High
Damage decals: High
Buildings amount: Unlimited
Land shading: Medium
Grass: On
Shadows: On
Roads: On
AA: 2x
SSAO: Off
Anti epilepsy: On (because i think reflection of the sun on front windscreen isn't really possible with the angle the screen has)

Land detail and Texture quality are imho the most important contribution to caching (lag cause)
Thanks for that. Sadly your settings offered little improvement in playability for me. This lag/stutter prob, whatever it is, has worsened considerably for me since the last patch. Worse than the "beta" version even !
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Old 04-21-2011, 12:22 AM
Koyan Koyan is offline
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Join Date: Jan 2011
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Posts: 51
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What are your system specs, BluDog? Maybe your settings should even be lower. What also could have helped on my system, i've set my XFX soundcard to lowest processing option (no Soundblaster enhancement and lowest sample frequency).
For me the game improves after every patch. I remember initially there was a lot of cache cleaning going on after i quit the game, this gets less with every patch. Thats almost the same experience i had with the first release of RoF. Which now runs very smooth on my computer.

Last edited by Koyan; 04-21-2011 at 12:24 AM.
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