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  #1  
Old 04-20-2011, 04:39 PM
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TheGrunch TheGrunch is offline
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If you're so great, why are all of your posts about how you can't shoot things down? Have you set up your convergences and ammo loadings? Do you actually use a bit of patience and wait until you can get a good shot? I rarely get less than 10% hit rate in this sim and I am not very good. I can usually take down at least two AI aircraft a sortie.

Anyway, one visible problem with the AI other than the aforementioned crazy roll rates and ridiculous climbing ability (just like 1946) if you look at them in an external view it seems they have absolutely no control surface inertia. Their control surfaces can just snap from one position to another instantly. That certainly doesn't help.

Then there's the *utter* stupidity. Try loading one of the online dogfight missions on a map that has lots of hills. Odds are, the VAST majority of the AI aircraft in the mission will crash into a hill without even attempting to evade them. In one of the online missions where there are some very steep hills my flight was the only one that didn't crash uncomplainingly into terrain, and that was simply because I took control and climbed out of the way before they did so.

Last edited by TheGrunch; 04-20-2011 at 04:41 PM.
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  #2  
Old 04-20-2011, 05:04 PM
Formula88
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Quote:
Originally Posted by TheGrunch View Post
If you're so great, why are all of your posts about how you can't shoot things down?
Actually I can shoot much more effectively now that I got the control sensitivity worked out(see my thread in the controls section). But that doesnt mean the AI isnt still completely ridiculous. Two aircraft a mission is about right, sometimes I get 3 when lucky.
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  #3  
Old 04-20-2011, 07:27 PM
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raaaid raaaid is offline
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you have to get closer

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Old 04-20-2011, 09:23 PM
K_Freddie K_Freddie is offline
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Originally Posted by Formula88 View Post
Actually I can shoot much more effectively now that I got the control sensitivity worked out(see my thread in the controls section). But that doesnt mean the AI isnt still completely ridiculous. Two aircraft a mission is about right, sometimes I get 3 when lucky.
We all learn something new every day. Don't worry, we'll make an 'ace' out of you yet - just keep an eye out for your '6'
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  #5  
Old 04-21-2011, 04:12 AM
Formula88
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Ugh! I'm really trying to enjoy playing this but I cannot until the AI is fixed. Back to 1946...damn.
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  #6  
Old 04-21-2011, 01:18 PM
CH_RoadDogg CH_RoadDogg is offline
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Ok I went into the FMB and had a look at the AI planes in the mission I was flying.

There are different skill settings you can choose from Ace Veteran and a few others.

The mission I was flying Somthing over Dover cant remember the exact name.

The skill leval was set to different which isnt even a option in the drop down box when you click on it.

I changed it to veteren and saved it.

The AI dosnt fly so crazy in that mission now but it does evade and attack still.

My point is you can change the way AI flies in the missions if you dont like the crazy way the default settings are.

And if you want to mess with the quick combat missions all you have to do is copy and paste them into the folder with the single missions .

That way you can set your loadouts and adjust settings in them missions in the FMB.
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Old 04-21-2011, 01:23 PM
reflected reflected is offline
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Are you suggesting that modifying the AI level will make them abide by the laws of physics? I don't think so...
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Old 04-21-2011, 01:53 PM
Ctrl E Ctrl E is offline
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Are you suggesting that modifying the AI level will make them abide by the laws of physics? I don't think so...
The AI sucks. Completely crazy barrel rolls have driven me back to 1946.
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  #9  
Old 04-21-2011, 03:33 PM
hockeywarrior hockeywarrior is offline
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Quote:
Originally Posted by reflected View Post
Are you suggesting that modifying the AI level will make them abide by the laws of physics? I don't think so...
Exactly ... I highly doubt there is an AI function that says "DO/DO NOT FOLLOW LAWS OF PHYSICS". I'm sure the AI still cheats on other difficulties but it's not as obvious.
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