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7,62 Tactical action game, sequel to Brigade E5

 
 
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Old 04-18-2011, 06:15 PM
safoolfool safoolfool is offline
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/\/\/\/\/\ Thanks for the quick response! I wouldn't worry about the loose ammo or the shotgun thing, since they don't really effect things in any way.

Quote:
Originally Posted by IceShade View Post
About losing your weapons and ammo when exiting bootcamp; I've found a little way around that.

I just passed said River crossing with full size winchesters. I didn't even know they had em until I nicked them off their cold dead bodies. Their guns didn't scare me; their numbers did.

I quickly went up the little hill in the middle and did a lot of hitting and running. Shooting single enemies (without being seen by others) from different angles, and as soon as a second enemy would see me (and aim at me), I would run away and try again somewhere else. Not many were eager enough to chase me up the hill, so I had to do peek-a-boo matches from up top. Those that did chase me were swiftly cut down.

Slave mr. Grumpy even got a few kills with his shotgun. Even if you can't aim like a slave, you can still hit with the benelli. The benelli does the aiming for you! (1:10)
Ha, I handled it the same way, until I pulled a few too many of them. I ended up peekaboo'ing all but three of them, who then concentrated on the broken bridge together. I ended up running back and forth around the boulder to the side of the bridge and spraying them with the Tommy at that point.



Oh yeah, one last question: did you change something so that you can stack as much loose ammo as you want, or has that always been there and I just noticed? I used to get pissed with shotguns since I'd either only have access to 10 spare rounds, or have 20 but not be able to use pockets for anything else. Having a stack of 50 in one pocket is great, and I'll feel like an idjit if it's always been that way.

Last edited by safoolfool; 04-18-2011 at 06:19 PM.
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