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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-16-2011, 10:09 PM
Blue Scorpion Blue Scorpion is offline
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The AI in il2 where artificially boosted beyond realistic levels, it was done to make up for the poor ai not being able to compete with human players. It effectively rendered offline campaigns useless, as it was impossible to maintain formation manually without burning out the engine, and I did not buy that game to watch the ai fly for me. It also meant than any offline combat was nothing more than arcade fantasy rather than a simulation of air combat of the period.

I had not really looked at the ai in COD yet as I am waiting for ffb before I commit any real time to the sim, but if the ai is boosted here too, that is just pathetic, and another reason to shelve it permanently. If Rowan could produce a decent simulation of the BOB with many more aircraft in the air, without resorting to this sort of horeshit, there really is no good reason 10 years on to do so, it removes any notion this is a sim that can be taken seriously.
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Old 04-18-2011, 01:51 AM
Tiger27 Tiger27 is offline
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Originally Posted by Blue Scorpion View Post
The AI in il2 where artificially boosted beyond realistic levels, it was done to make up for the poor ai not being able to compete with human players. It effectively rendered offline campaigns useless, as it was impossible to maintain formation manually without burning out the engine, and I did not buy that game to watch the ai fly for me. It also meant than any offline combat was nothing more than arcade fantasy rather than a simulation of air combat of the period.

I had not really looked at the ai in COD yet as I am waiting for ffb before I commit any real time to the sim, but if the ai is boosted here too, that is just pathetic, and another reason to shelve it permanently. If Rowan could produce a decent simulation of the BOB with many more aircraft in the air, without resorting to this sort of horeshit, there really is no good reason 10 years on to do so, it removes any notion this is a sim that can be taken seriously.
Are you serious, Rowans BoB on release had those crazy bombers that all flew together and in exact sync, so that there was only one ai model driving a whole armada of bombers, worst immersion killer ever, personally I have been able to follow all manouvers made by the AI 109's Ive flown against, havent seen any rolls that I havent been able to stick with, but I can see that they are obviously cheating in some form, although a lot of that is perfect engine management, I play with cem on.

To be honest I play 99% online in all flightsims as I have yet to find an AI that doesnt do odd things, hopefully all these areas will be tweeked oncethey sort out the playability.
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