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Controls threads Everything about controls in CoD

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  #11  
Old 04-15-2011, 03:21 PM
AndyHill AndyHill is offline
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Downloading the latest patch, hopefully it'll improve the issue. For me, if I pull the trigger quickly enough, the guns will fire only after I've already released it. Same goes for all controls.
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  #12  
Old 04-15-2011, 03:33 PM
AndyHill AndyHill is offline
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Might be placebo, but after a quick test (and I did reduce some settings so fps is better in general) lag seems to be greatly reduced. Needs more testing, though.
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  #13  
Old 04-15-2011, 03:52 PM
Retaliator Retaliator is offline
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Hi, it happens to me that some times, even if I'm not touching the controls, throttle, prop pitch, radiator are completely stuck... I have to reissue the whole command 2 or three time to make it happen!
Any link with these delays?
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  #14  
Old 04-15-2011, 11:38 PM
FZG_Immel FZG_Immel is offline
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the beta patch 2 helped a bit offline, where I have "nearly" not input delay anymore, but I just made it to an online server, and even though I managed 3 kills (noob server) the delay was awful, making it impossible to fly competively.. I had something like 1/2 delay on guns, and the plane seemed to be flying like a truck...

Luthier, you really need to find what is happening here, it's making the game unplayable.

As a side note, the game is perfectly usable now in terms of FPS and no more stutters. Good job !!!!
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  #15  
Old 04-16-2011, 06:00 AM
tjhowse tjhowse is offline
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I still have input lag with the 15/04/2011 patch.
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  #16  
Old 04-16-2011, 07:23 AM
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Vlerkies Vlerkies is offline
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Lag here as well.

I have same problem with input lag, most noticeable on the guns/cannon triggers.

Its a few milliseconds off, but enough to be 'uncool'.

I have Warthog and Cougar, both the same, running them without software at the moment (not target or CCP)

System
Win7 64bit
i7-2600
8gb ram
HD6990 .

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  #17  
Old 04-16-2011, 09:50 AM
Seeker Seeker is offline
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I hadn't noticed delay on axus controls, but I get trigger delay too.
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  #18  
Old 04-16-2011, 12:40 PM
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322Sqn_Dusty 322Sqn_Dusty is offline
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All of the above problems with trigger/ axes input delay count for me also.
Track ir doesn't work properly (natural pint has no profile for it yet, thet're working on it.).
The clickable pit does respond very poor, I couldn't move levers on multiple occasions, it also didn't respond to the keystrokes linked with the levers..ended up flying with gear down and wrong mixture/radiator settings.

In case of emergency the bail order also doesn't respond. Bailing out > open or jettison hood, roll over if possible and hit the ctrl e..nothing... oh and don't forget to put the chute on your pilot char...(see comment in manual).

The april 15th beta did increased the flyability in fps on higher settings. But input is in most cases terrible.

Intel Q9550 @ 3.4
4GB Ram
2x Rad HD4890OC 1GB xfire
Saitek X52 pro
Saitek lever quadrant
Saitek Rudders
Win7 Ultimate 64bit

Last edited by 322Sqn_Dusty; 04-16-2011 at 12:43 PM.
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  #19  
Old 04-16-2011, 10:02 PM
FZG_Immel FZG_Immel is offline
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UP because this NEED to be fixed... it's not tolerable nor flyable at the moment.
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  #20  
Old 04-16-2011, 10:46 PM
FZG_Immel FZG_Immel is offline
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I just noticed one thing..

If I reduce my resolution from 1920x1080 to 1280x720, I have no input lag/delay anymore...

I dont get why this could be graphically related, but it is...
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