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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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fps in forward cockpit view was very low compared to shifting your gaze away from the dials. The needle movement was over exaggerated even if flying straight and level with mid power setting but damping the movement may have been partly to reduce processing and increase fps, not sure but it is better on both counts. Gets the thumbs up from me as a pit flyer......
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#2
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dual cores are still suffering badly from my friends account but his fps is slightly better but not enough to actually play the game sadly
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#3
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The performace are greatly improved but i noticed a strange rendering of the grass in the first mission of the Britain Campaign.
Someone else? Looks like the grass is rendered only some meters away of the plane and not near it like before
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#4
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i have a dual core and i can play it pretty smoothly now
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#5
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Patch is working flawlessly for me. I'll be doing a lot of stutter-free sightseeing this weekend on my 2 1/2 year old PC at 1920x1200
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#6
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Damn, seems I am the only one who cannot apply the patch. Can you tell me what I do wrong?
I put the IL2COD_14072.rar-file into the il-2 sturmovik cliffs of dover folder under Steam and then I right-click on the file and say "extract files". Then I get 22 error messages saying "cannot delete output file" (with a specification of the file). And the sim isn't updated.... ![]() |
#7
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Freycinet, I used 7-Zip, extracted the two folders then dropped them into the correct locations (where the ones that need to be changed are stored). Windows overwrites the existing files that need to be replaced and leaves any others untouched.
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#8
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#9
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In addition, folks that still have the previous mods installed to improve performance and trying to use them with the new patch you really need to remove all traces before applying the patch. Having the new in game texture manger reducing textures quality with reduced resolution and no mip maps could create all sorts of problems and artefacts'. What's more, you risk a VAC ban now if you attempt to play online, this permanently ban's you from playing any steam game online on your account. I wouldn't be surprised too if some of the ctds and performance decreases are a result of conflicts with the custom .dll installed as part of the mod, this was written for a system that did not offer functions to remove ssao internally and a completely different texture management system. Last edited by Blue Scorpion; 04-15-2011 at 09:31 PM. |
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