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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-14-2011, 07:39 AM
luthier luthier is offline
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Quote:
Originally Posted by Blue Scorpion View Post
For those that missed it or did not understand; anyone using the current mods to improve performance such as reduced textures or no ssao will receive a vac ban if taken online.

No that's not true, sorry if I was unclear. We won't ban you for SSAO, but we will ban you for FM / DM modifications, transparent textures, etc.

Last edited by nearmiss; 04-14-2011 at 01:08 PM.
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  #2  
Old 04-14-2011, 07:43 AM
csThor csThor is offline
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Regarding textures: Did you get the email I sent last week? The one with the large attachment?
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  #3  
Old 04-14-2011, 07:52 AM
Ivan Fooker Ivan Fooker is offline
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Any word on Multi Threading would be appreciated.
As i suppose that is one immersive FPS brake.
Running an I7 920 on 2.67GHz leads to 28FPS max.
Overclocking it to 3.01GHz leads to 32max.
Overclocking to 3.4Ghz leads to 44max.
Running it on my max possible with that cooler at 3.84 leads to 59Fps.

Running the game on a C2D @ 4.8Ghz leads to 80Fps max.

As my HD5870VaporX (clocked 1200mhz) is running in idle mode while running CoD at 400mhz, i suppose the gpu power in general is not the bottleneck atm. for users.
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  #4  
Old 04-14-2011, 07:54 AM
ChrisDNT ChrisDNT is offline
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For the future future changes, please think at the FFF and a gamma setup available to the end user. Thanks.
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  #5  
Old 04-14-2011, 03:40 PM
Zoom2136 Zoom2136 is offline
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Originally Posted by ChrisDNT View Post
For the future future changes, please think at the FFF and a gamma setup available to the end user. Thanks.
Not sure that having the option to manage the gamma setting is a good thing... can only imagine people using it to have an advantage during night missions...
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  #6  
Old 04-14-2011, 11:35 AM
baffa baffa is offline
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Quote:
Originally Posted by Ivan Fooker View Post
Any word on Multi Threading would be appreciated.
As i suppose that is one immersive FPS brake.
Running an I7 920 on 2.67GHz leads to 28FPS max.
Overclocking it to 3.01GHz leads to 32max.
Overclocking to 3.4Ghz leads to 44max.
Running it on my max possible with that cooler at 3.84 leads to 59Fps.

Running the game on a C2D @ 4.8Ghz leads to 80Fps max.

As my HD5870VaporX (clocked 1200mhz) is running in idle mode while running CoD at 400mhz, i suppose the gpu power in general is not the bottleneck atm. for users.
Read the update notes again

"3. Texture manager split into a separate core, which does wonders for performance on 4+ cores but offers no improvement on two cores."
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  #7  
Old 04-14-2011, 12:11 PM
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SlipBall SlipBall is offline
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Reassuring thread!...court martial, then firing squad
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  #8  
Old 04-14-2011, 02:31 PM
lbuchele lbuchele is offline
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Great news.Probably they will find ways to use better the GPU too.
Good to think it's improving all the time
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  #9  
Old 04-14-2011, 02:39 PM
F19_lacrits F19_lacrits is offline
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Thanks for the update Luthier!
A new patch, so soon, I see it as a testament to the dedication and commitment by Maddox and Co. to support the community. This is very re-assuring to me. Thanks!!!
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  #10  
Old 04-14-2011, 07:48 PM
Oldschool61 Oldschool61 is offline
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Quote:
Originally Posted by baffa View Post
Read the update notes again

"3. Texture manager split into a separate core, which does wonders for performance on 4+ cores but offers no improvement on two cores."
BUt what about triple cores!!! As in phenom X3 !!!
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