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#11
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That does seem to work. Thank you.
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#12
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guess its a stupid question but why didnt they build the planes with the gunsight right in the middle?
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#13
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It's our virtual self being a cyclops which is messing things up for us again, making us have to fiddle with head positions. I think we'd be better off with at least the option to make our virtual 3D viewpoint that of the right eye of a RL pilot. We'd feel like we were sitting slightly offset in the cockpit, but the sight would work without worrying about head repositioning. |
#14
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The 109 gun sight is very hard to use, I can't see it being as hard to use in real life. There's no way German pilots could have used such a clumsy aiming system with their boom and zoom tactics. It might look like its where it should be but just not this hard.
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#15
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#16
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109 gunsight need some work. Something like IL2 sturmovik. It's really hard to AIM!
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#17
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After hitting f10 and toggling independent mode and I hold down the RMB all it does is bring up an options menu? How do I center the gun sight with that? Any help would be appreciated.
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#18
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Remember that this game tries to simulate, not to remove rl obstacles. There is always the option to dumb it down with no headshakes, etc...
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#19
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I use track it and after a while have fourfold it quite easy to get the sights up in a dogfight without the use of shift+f1.
It's just a matter of practice makes perfection, everything is much harder than it was in il2:1946 ![]()
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#20
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What I do is hit F10 and then click and hold the Right mouse button and just drag it to the right a bit until I can get the crosshairs in the gunsight, then release the rmb. Unfortunately if you go out of the cockpit to maybe watch a flyby (F3 in this case) and then hit F1 again, you have to re-centre the crosshairs. Last edited by Rattlehead; 04-11-2011 at 09:11 AM. |
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