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FM/DM threads Everything about FM/DM in CoD |
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Thread Tools | Display Modes |
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#1
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In the movie the OP is using ailerons so he's not actually doing snap rolls. A snap roll is just a horizontal spin, entered at a slower speed by grabbing full elevator while kicking full rudder snapping the rudder-side wing into a stall (I usually jam on the juice at the same time for more control authority - it MUST RASPECT THA AUTHORITEH).
I don't have CoD so I can't comment on it, but 1946 didn't model initial roll rate, all aircraft reach their maximum roll rate in the same amount of time (something like 1/2 second - I haven't timed it). So a P-47 with no ammo or ordinance reaches its max roll no quicker than a P-47 with ammo and a pair of 500 pounders. In the stalls the CG feels like it backs up about six feet -lol- no further comment. |
#2
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Many RL aerobatics pilots use some amount of ailerons, depending on the aircraft, and on whether it's an inside or outside snap. Usually you want your ailerons to go in the direction of the snap, as a little rolling momentum before the stall will help increase alpha on the dropping wing, which will stall faster. Check out this extra300: Fact is that there are aspects in IL2FB that I like very much: propwash, torque and gyroscopic forces are there, shielding effects are modeled (fully forward elevator shields rudder nicely in an upright spin, accelerating it), adverse yaw is there, i can flatten or accelerate/decelerate spins at will. I have the impression that not much is missing to really allow unlimited style aerobatics. I hope this will be possible, and that the SU26 will be added and functional unlimited-style ![]() Last edited by JG27_PapaFly; 04-11-2011 at 02:10 PM. |
#3
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#4
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Wow, neat vid - I wouldn't call that a classic snap roll, though (I'm an old-school old guy). Maybe a competition sorta snap roll thingy - lol. I had one guy show me how he rolled AWAY from the snap direction to get a quicker stall break - like a Corsair or Hellcat on a doomed-to-the-drink wave-off. Anyway, some people are saying the propwash effect on the ground for tail planting and steering is less than stellar, but I haven't heard anything about it in flight. Is the adverse yaw consistent between different aircraft types, as some definitely had it worse than others. I was of the opinion the Spit had very little to none, for instance (adverse yaw isn't good for a gun platform). And in most of the planes I've spun (none a dedicated stunter, mind you) forward elevator got me out of the spin quicker than I could notice anything else - lol. |
#5
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![]() Look at 1:58 for the snap roll in the Hayabusa. It's possible to do this in Il-2, but it's not as sharp. It's hard to time the exit (I end the roll about half a turn too early or too late) and the plane wallows around a bit and ends in a nose down attitude. It looks very sloppy overall, but it can be done. I've attempted it a few times and maybe I'll post the track later. Considering our hardware, I would still say that this isn't bad. Regarding stalls, you have to ignore the little blue HUD message. It does not indicate a stall, but a deep stall or spin. I have done proper power-on, power-off stalls in Il-2 without the "Stall!" message appearing. But considering how much the IL-2 FM changed since its inception, I would not be worried about CoD too much. I think the team has enough on its plate already to worry about fixing FMs for now. |
#6
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As I've stated in my first post,it's impossible to fly these maneuvers nearly as crisp in IL2FB. Both entry and exit are way too sluggish. |
#7
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The Dora 9 did snaproll without rudder or aileron. If in a turn the stick was pulled hard it snaped exactly 180 degrees. This has often been used in a defensive position.
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#8
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I know it's not really a snap roll, but try this:
Stick to the front and left fully and full opposite rudder. Works especially well in a 109 for me and you don't ned to be flying slowly to execute. |
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