Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads > Performance threads

Performance threads All discussions about CoD performnce

Closed Thread
 
Thread Tools Display Modes
  #61  
Old 04-10-2011, 12:15 PM
BigPickle
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by jt_medina View Post
I knew it, this game uses the arma 2 engine, thought I'd spotted that res'in in and out before.
  #62  
Old 04-10-2011, 12:16 PM
Foo'bar Foo'bar is offline
Approved Member
 
Join Date: Oct 2007
Location: Niedersachsen, Deutschland
Posts: 662
Default

It doesn't matter who. But is does matter what.
  #63  
Old 04-10-2011, 12:35 PM
Koyan Koyan is offline
Approved Member
 
Join Date: Jan 2011
Location: A bridge too far
Posts: 51
Default

Quote:
Originally Posted by IbanezLaney View Post
I just played around a bit with the nossao, lowtex and nomipmaps options and noticed I get the highest fps with only -mod=nossao enabled and the other 2 not running.

Anyone else tried this and find the same thing happening?

Yes, same for me. I found that i would have even lower fps with the kegetys.dll enabled than without. I now have only -mod=nossao enabled.
  #64  
Old 04-10-2011, 12:44 PM
Nazgul-9 Nazgul-9 is offline
Registered Member
 
Join Date: Apr 2011
Posts: 1
Default Awesome!!!



Tremendous improvement!!!

I Salute you sir!!
07

Regards
  #65  
Old 04-10-2011, 12:48 PM
furbs's Avatar
furbs furbs is offline
Approved Member
 
Join Date: Apr 2008
Posts: 2,039
Default

Sticky??
__________________
Furbs, Tree and Falstaff...The COD killers...
  #66  
Old 04-10-2011, 12:54 PM
JG5_emil's Avatar
JG5_emil JG5_emil is offline
Approved Member
 
Join Date: Jul 2010
Posts: 331
Default

Staggering improvement. This man deserves a medal!

I found that things actually got smoother the more I increased the level of detail. Everything is now set to high/very high with grass and roads on. I left shadows off as they flicker and reduce fps and also building amount is on low. Game rund like a dream except London which is playable but stutters a bit. Resolution is 1280x720

Fantastic!
  #67  
Old 04-10-2011, 12:57 PM
seaeye seaeye is offline
Approved Member
 
Join Date: Mar 2011
Posts: 100
Default

Ok, everything runs well apart from the mipmap mod. I can start over water, but when the game tries to load a land mipmap it crashes the launcher.exe. I noticed a preivois poster had the same problem. Is there something I've got to set up in my GPU settings to use this mod? Phenom X4 965 BE 3.8GHz, 8Gb DDR3 1600 RAM, ASUS 6870 DirectCU, Win7 64 Prof.
  #68  
Old 04-10-2011, 01:02 PM
furbs's Avatar
furbs furbs is offline
Approved Member
 
Join Date: Apr 2008
Posts: 2,039
Default

Now if they get SLI/crossfire and muti-core working, then we are really getting somewhere.

Lets hope the devs make this mod a option in the video settings menu.
__________________
Furbs, Tree and Falstaff...The COD killers...
  #69  
Old 04-10-2011, 01:05 PM
LcSummers LcSummers is offline
Approved Member
 
Join Date: Aug 2010
Posts: 585
Default STEP by STEP

Hi,

can someone make a step by step install please? I am no native speaker, reading on simhq too, its hard to understand.

Thanks for any help!!
  #70  
Old 04-10-2011, 01:06 PM
Ltbear Ltbear is offline
Approved Member
 
Join Date: Oct 2010
Posts: 128
Default

Looking forward to se if it runs on my ancient system lmao
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:36 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.