![]() |
|
CoD Multiplayer Everything about multiplayer in IL-2 CoD |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
The system requirements says 128 kpbs upstream for online play, but I don't know if those figures are for hosting a game.
Setup a server and see how it goes or measure the traffic with some traffic monitoring software. |
#2
|
|||
|
|||
![]() Quote:
If its like DCS i could host for about 4 players for a 'real' mission. My interest is in real missions using the full map. Not death match on the mini MP maps. |
#3
|
|||
|
|||
![]()
20 people will need about 2 Mbps up.
That is whats happening on mine. |
#4
|
|||
|
|||
![]() Quote:
The original IL2 said 64kb now they say 128 which is double but there were people who could play on a 56k dial up so I am going to stick with the assumption that we will just have to double the bandwidth from what the original IL2 game needed, which was 32kbit per player for me to run a 20 man server. leadfarmer u should be able to host about 30 players provided your PC can handle it.
__________________
Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
#5
|
|||
|
|||
![]()
Thanks for the input, helpful.
|
#6
|
|||
|
|||
![]()
Yes, it set to 42 players I can host for more like 60-70 with the dedicated server.
|
#7
|
|||
|
|||
![]()
Its amazing how little bandwith IL2 1946 uses
![]() |
#8
|
|||
|
|||
![]() Quote:
|
![]() |
|
|