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| Controls threads Everything about controls in CoD |
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Thread Tools | Display Modes |
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#1
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I honestly think this is just a case of accurate FM modelling, I mentioned in another thread that in real life all propeller aircraft have a tendency to roll by combination of torque and propwash, rudder trim can be used to counter some of the effect but in reality only aileron trim will really give any effective results without the aircraft being too out of balance, since at least the spits and hurri's don't have aileron trim it is just something to live with.
sensitivity in the controls would be tuned in the axis tuning function of the control editor. p.s. maybe not all prop aircraft i.e. multi engine and counter rotating, just anything with a large single prop and a bit of grunt in the engine. |
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#2
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behind plane view the rudder moves to the left but the plane yaws right i have to tick the reverse box so that when i rudder right yaw right even though from behind plane view the rudder is moving left
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#3
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just got behind view in a spit flying level used default z and x keys and it does exactly the same thing,x rudder key moves right, plane banks left,z rudder key moves rudder left plane goes right or stays where it is lol
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