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Performance threads All discussions about CoD performnce

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  #21  
Old 04-01-2011, 10:11 PM
kingpinda kingpinda is offline
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I can't read. *edit*

Last edited by kingpinda; 04-01-2011 at 10:13 PM.
  #22  
Old 04-01-2011, 11:20 PM
MD_Titus MD_Titus is offline
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i will be curious to see how this plays on a c2d at 3.2ghz, 4 gig ram and a gtx280...
  #23  
Old 04-02-2011, 12:07 AM
335th_GRAthos 335th_GRAthos is offline
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So now, I managed to get the 1024x768 window to work, the results look good and the fps, too:

WinXP and DX9 mode (Yeaah I know, old habits die hard...)

A significant decrease from the 433fps at 800x600 mode, now only 270fps! (I think I will survive the hit...)


Same picture with cockpit on, now "only" 162fps (mirror off) Notice the change of color of the sea due to

the cockpit


Still the graphics quality is excellent!


In dogfight, constant 130fps


The sun effects are magnificent, when the sun hits the front window you are completely blind
(on the side)


Also when the sun reflects on the front thick window from the rear, you also become blind


These are my settings


Intercepting many bombers, the stuttering problems are gone (I had 2(two)fps flying 3072x768 before the

patch)


88fps inside the cockpit


130fps without cockpit - the thick armoured front glass makes a big difference (who needs a propeller?)


120fps external view


This is good enough for me, while waiting for SLI to get ready and the things Kalimba mentioned
http://forum.1cpublishing.eu/showthr...=20055&page=12

Quote:
kalimba
It is very promising
--------------------------------------------------------------------------------

After reading hundreds of posts, and seeing actual FPS of 20 to 30 FPS over land and buildings in low

setting with average PCs reported by many players , I have to admit that if Luthier reaches his goals , we

are in for a good ride within few weeks:

1. Performance increase. Over terrain, the two things that slow things down the most are trees and

buildings. We are currently in final stages of testing optimized buildings that almost double the FPS over

London on a test machine.
Tree optimization is a little farther away. You will probably see changes in how trees are rendered, they’ll

take longer to appear over terrain, but once again, performance increase should be significant.
If everything tests correctly over the weekend, both of these should be released by early to mid next week.

2. Enhanced multicore support. The mode that we unfortunately were not able to finish in time is sending all

render to a dedicated CPU core. The mode is working but somewhat buggy. It easily doubles the FPS, and the

performance boost is especially noticeable in larger missions with lots of stuff going on.

So double + double should look good ! And add the SLI in the near future And maybe 64 bits...

Salute !
  #24  
Old 04-02-2011, 01:36 AM
diveplane diveplane is offline
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game code out the box is beyond poor , fail

need a great patch to fix this.
  #25  
Old 04-02-2011, 11:44 AM
W0ef W0ef is offline
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I must say Im rather dissapointed as well. I played all IL-2 sturmoviks ever since the first one got released and thought that this one couldn't be that bad, even after reading how lots of people suffer from problems.

I was wrong I'm sad to say. Pretty much everything about this game feels rushed. The very basic looking menus (sloppy would be a better word), lack of intro or movies, no dynamic campaign etc, reuse of the same basic music theme I can overlook. But the performance and total lack of any optimization can't in my opinion. In order for this game to run the settings have to be tuned down so much that when flying over land it actually manages to look worse then the first IL-2 that was released like what, 12 years ago? This on a quad core with 8 gigs of ram and a 8800 GTX (sure not the latest model but still a card that runs pretty much any new game fine on high or max settings)

I really really hope 1C games manages to fix this because I'm afraid they might otherwise be killing their own license. I for one cannot possibly recommend anyone to spend 50 Euros on this product and I feel kind of robbed myself right now.

Mind me, I always loved 1C and the money isn't the biggest issue, it's more the nasty taste running this game leaves in your mouth. The feeling you are playing a pre-alpha release.

Anyway, those were my two cents. I sincerely hope patches will be released very very soon or otherwise all CoD buyers will get a free copy of the next IL-2 game in order to compensate.

Peace out.

P.S. I hear people talking about a patch. I downloaded the game through steam and it is version 1.00.13820 , is this the latest version or am I missing something?

Last edited by W0ef; 04-02-2011 at 11:48 AM.
  #26  
Old 04-02-2011, 12:10 PM
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klem klem is offline
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Quote:
Originally Posted by 335th_GRAthos View Post
So now, I managed to get the 1024x768 window to work, the results look good and the fps, too:
..........
Why are you using such a naff resolution when you are getting those framerates? Kick it up to at lest 1280x1024 or 1680x1050 if you've widescreen.

A few 1680x1050 piccies here. Nothing special, just as they came in High settings but with Forest and Buildings set down to Medium. Taken from Sortie 2 of the Campaign, total 5 kills so far, 1 Do17 and 4 Stukas plus several damaged.

Also a couple of air shots, Spitfire MkIIa and some 109s just to show how nice they look.

Its not all bad news.
Attached Images
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File Type: jpg shot_20110402_130710.jpg (174.1 KB, 39 views)
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  #27  
Old 04-02-2011, 01:17 PM
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Urufu_Shinjiro Urufu_Shinjiro is offline
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Quote:
Originally Posted by Chivas View Post
I agree...turning down the resolution would be one of the first things I try. Personally I still get high quality graphics in other games when the resolution is lowered if I turn up AA and AF.
That would be great if I could figure out how to get AA and AF setting to make any difference.
  #28  
Old 04-02-2011, 01:20 PM
Sauf Sauf is offline
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Quote:
Originally Posted by Urufu_Shinjiro View Post
That would be great if I could figure out how to get AA and AF setting to make any difference.
Lol Urufu, things are bad when the community helper needs help!

  #29  
Old 04-02-2011, 03:29 PM
Buzzer Buzzer is offline
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Its a joke we have to turn down res to get decent fps.
CoD is the only game I can't run on my monitor's native res (1920*1200).
Even ARMAII has no problems with that.

Look at the amount of buildings and trees in FSX with 6158x1080res:


Really hoping they can fix this...fps is extremely important in sims...
  #30  
Old 04-02-2011, 07:41 PM
Stuntie Stuntie is offline
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Unplayable at moment for me to.
With everything bar the plane itself set to low or very low I am getting 5-15 fps over water, and maybe 10 over land. And get the jerking slide show stutter. So it is not even smooth enough to fight in.

I don't have the most modern system (overdue an upgrade for sure) but it not that bad - it plays ROF and DCS A-10 fine.
I expected to have to drop stuff down quite a few pegs, but this bad even at very low is a bit of a kicker.
Looks like I'll be back to ROF till the patches come.

Quad Q6600 2.40GHz, 4Gb RAM, 2x NVidia 9600 GT SLI
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