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#21
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Its because it uses tons on VRAM on the GPU, its purely based on GPU it seems at the moment, surely the load needs to be spread out a bit?
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#22
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Go into your key settings and map it, its in the game portion i think
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#23
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Ain't no expert, but being a gamer for more than 20 years, I can certainly
say that very often stuttering and low FPS are memory related and to HD access speed, if you exclude coding problems... So your observation is logical.... Salute ! |
#24
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Personally I think it's due to poor optimization, I've read examples where rather modest rigs plays the game just fine. After that first patch it really improved for me. Kinda like a 6 cylinder engine running on only 4 cylinders or something.
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#25
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Ok got the console up. They must have changed the command to bring up fps cos fps SHOW START is not working. The one thing I have noticed is when you play in cockpit fps drops alot I play with it off. I get about 60-70 with cockpit on over the channel and 50-60 on land and without it about 20fps more. No stutters tho so it feels like no fps has dropped had to use fraps to see that.
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#26
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Off topic abit, But I got through a few campaign missions last night and when I go to play now it starts from the beginning wtf
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#27
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not in this order. Buildings(freezes the PC), trees(the higher the more stuttering), shadows and grass. For the rest of settings I didn't notice too much difference.
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#28
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I can run CoD playable with all settings off and on low. Wich is absolutly redicules with my system.. So either ur full of bs, or u have found some hax wich fixes the problem. |
#29
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Models on high so are visual effects... forest on low... building detail is VERY low... damage decals are med... building amount med.. land shading low..
X8 AA grass and all that checked ON. 1680x1050 the frames drop over land sure... but its butter over water. |
#30
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I manage to get 30 FPS over the sea with 3 vs 3 dogfight. Drops when closing, exploding etc. Medium settings, grass, shadows off, trees low. Driver settings AA: app controlled, AF app controlled, Texture pref: HQ, MipMap: HQ, Vertical Sync Off, Catalyst A.I.:Off. I don't want to talk about FPS above ground.
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