![]() |
|
Technical threads All discussions about technical issues |
|
Thread Tools | Display Modes |
#10
|
|||
|
|||
![]() Quote:
Look there ProcessAffinityMask option in section [rts] Remove the sign ; in front of him. And exposes its value in accordance with the number of cores a processor, namely: 2 cores - 3 3 core - 7 4 cores - 15 6 cores - 63 8 cores - 255 In my case (Core i5-750) 4 core - put 15. Conclusion: The uniform loading of all cores. In a game where everything is - friezes are but minor Affinity mask settings =1 - core 0 =2 - core 1 =3 - core 0+1 =4 - core 2 =5 - core 0+2 =6 - core 1+2 =7 - core 0+1+2 =8 - core 3 =9 - core 0 + 3 =10 - core 1 + 3 =11 - core 0 + 2 + 3 =12 - core 2 + 3 =13 - core 0 + 2 + 3 =14 - core 1 + 2 + 3 =15 - core 0 + 1 + 2 + 3 |
|
|