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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#6
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Maybe I am completely wrong here (and if so correct me) but that sounds to me like that animation/background happenings are all being generated as if they were in sight. Same thing with the tree boxes on the other side of the map. Why do they all have to be generated if the player does not see or is nowhere near the event?
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