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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I can see them optimizing it for dx9/single thread a bit, but it wont give them much headroom, and is not next gen, infact its last gen. Current gen is using early dx11 and dx10 tech including multicore support and some 64bit software. We dont even have this (currently). Will have to wait and see I guess. |
#2
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+1 just to clarify my comment. If 64-bit is indeed absent (I don't have my copy yet after all) I was doubting whether 64-bit would be an initial priority (e.g. 1.01 or 1.02). Absolutely required if they truly want to turn CoD into IL2#2 with the long lifespan and expansions that entailed.
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#3
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As for 64bit, getting the mutlicore and sli/crossfire support working first is more important, since alot of people are on 64bit OS the 32bit exe of the game should be able to get to 4gb of ram since there is no old 32bit os reserve cap. |
#4
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So if i got the gist of all this... As of right now... As the game itself stands right now, there is no benifit in having a system that is running win64, is over 2gig if ram, and has, say a multi(quad) core processor??
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#5
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That was what the OP asked...
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#6
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Correct Biggs, no benefit at all.
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#7
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I'm not sure that this is the correct answer: a 64-bit operating system with more physical memory, running several 32-bit programs in emulation layers, should give you an advantage anyway. |
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