![]() |
|
Technical threads All discussions about technical issues |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
It was already confirmed that CoD is multithreading. So multiple cores are supported.
Same happened to BlackSharks-Release-Version, though. The final didn't have the software switch to utilize more than 1 core. You could still enable them manually and after a few days a patch was released. And again, world's still turning. |
#2
|
|||
|
|||
![]()
Just copied this from the CoD Cnfg file posted at SimHQ....should there be a colon in front of the ProcessAffinityMask?
[rts] tickLen=30 ;ProcessAffinityMask=2 maxTimerTicksInRealTick=20 ; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture mouseUse=2 ; 0 - not use, 1 - use if hardware exist joyUse=1 ; 0 - not use, 1 - use if hardware exist trackIRUse=1 DisableIME=0 culture=en-GB |
#3
|
|||
|
|||
![]() Quote:
|
#4
|
|||
|
|||
![]() ![]() |
#5
|
|||
|
|||
![]()
Sven, can that be enlarged so we can see the figures?
|
#6
|
|||
|
|||
![]()
I wonder if that explains many of the Russian comments regarding CPU type not making much difference compared to physical RAM and GFX card specs?
|
#7
|
|||
|
|||
![]()
Sorry Tree not mine, it's from russian sukhoi.su site, but it clearly indicates that of the 6 cores only 1 is running properly, there is something wrong with multi core support, that also explains why people with dual core are getting about same results FPS wise over there.
|
#8
|
|||
|
|||
![]()
this is a sad state of affairs to be discovering early on a Sunday morning...
as an aside, do some research on/ turning off Core Parking (W7 64bit users) |
#9
|
|||
|
|||
![]()
Feuerfalke has just posted a link that clearly states Multicore support was not a high priority during development but that CoD uses 'multi threading'. I don't understand the mechanics of this but I do find the minimum and preferred specs that were released a bit confusing given that performance on Dual core v multicore with identical Ram and GFX seems fairly similar. Best to read the interview linked in another thread byTREE UK.
Yes the Cnfg is posted at simhq no mention of OPenGL. keep an eye on their thread, they are evaluating CPU control 2.1 as a posssible means to share the load across mutliple cores based on info/results from the Russian forums. Last edited by SEE; 03-27-2011 at 12:12 AM. |
#10
|
|||
|
|||
![]() Quote:
Can't wait till I can download and my copy of COD and do some testing. Cheers! |
![]() |
|
|