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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 03-26-2011, 03:55 PM
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T}{OR T}{OR is offline
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If it was only that "black on white" as you say it is...

I fully agree on the politeness as a way of getting our message across.

However, with so many questions left unanswered I can understand why people can't stay calm. Buggy release and "patch-ironing" was something we were all expecting. Those that didn't are in minority IMO. With such a complex simulator/game expecting something to run perfect and fluid out of the box is very optimistic.

That isn't the problem - the so called Epilepsy Filter is. And the explanation behind it. Why were last 3 months spent on implementing this (or just last 2 weeks for the stop gap "fix"), and not made optional is something the majority here can not understand, me included. More so, why was MG forced to do this and did not design the game engine from ground up with this in mind. If I understood it correctly the game was actually delayed because of this? Where did the communication break down - we will probably never know.

I personally need those answers in order to pre-purchase this game and support further development. All this does not go against my respect for the development team and the hard work put in this title. I am certain they feel a lot worse with their dream now compromised (I hope not).

If I had money to spare, I would gladly drop 50€ they are asking for it here. Sadly, I do not. Thus I am forced to wait until this title "stands up on its feet".
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Last edited by T}{OR; 03-26-2011 at 03:58 PM.
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