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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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#2
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It's not about a single pixel, it's about the repentine change of lightning (in a global way). I suggest reading again (and again and again and again) luthier explanation. It's clear.
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#3
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No need to read it again. Just look at the drop in frame rates from the videos that are being posted again and again and again. It doesn't work. Clear?
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#4
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The devs are working on it. Let's at least save our criticisms till they produce a fix. Most of us have AT LEAST one week before we lay hands on the game, and the devs have said they expect to have the issue fixed within DAYS. It is an awful situation, but these are the guys that gave us the best WW2 (and arguably best overall) CFS of the last decade. Let us at least hold judgment till they have a fix out for it, or until we have the game in hand. |
#5
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Luthier said:
...However this pixel-by-pixel frame analysis and modification takes up additional resources, it in fact delays the showing of each new frame until each pixel of it checked, and therefore the filter is causing deteriorated performance that is especially notable on lower-end machines. We are continuing to work to optimize the game and to increase its framerate... So, have a little patience. |
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