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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-25-2011, 04:27 PM
MD_Titus MD_Titus is offline
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Originally Posted by Triggaaar View Post
Oh
having waivers for this sort of thing wouldn't wash. EULA are regularly ticked and ignored, and it would have to be something you tick whenever playing it as it wouldn't differentiate between users on a single machine. i can see the legal sense behind this, imagine if they asked pipe fitters and builders to sign waivers regarding asbestos - everyone would sign because they want to work. same with this, everyone will tick it as they want to play. all it takes is one unscrupulous bugger to sue.

there's a line in microwave instruction manuals about not drying pets in them. guess how it got there.
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Originally Posted by 6S.Manu View Post
Come on guys, I'll support you!
this.

everyone getting all pissy and cancelling their orders - if the same had been done to rise of flight it would've died on it's arse. as it is, investment = continued development. turn down the settings, get used to the mechanics of the new sim and watch as the patches come rolling in to improve visual performance. maddox games have good form in this respect. feel a bit sorry for the russian buyers being used as beta testers, but good lord can you imagine the whinefest if the release date had been set back another 2 months...
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Originally Posted by Voyager View Post
Well, from what Luthier is saying, Cliffs of Dover is less "Flash Photography" and more, "Japanese Seizure Bots".
lol
  #2  
Old 03-26-2011, 02:17 AM
MikkOwl MikkOwl is offline
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Originally Posted by MD_Titus View Post
everyone getting all pissy and cancelling their orders - if the same had been done to rise of flight it would've died on it's arse. as it is, investment = continued development.
I love the series and I want to support them. But I have no way of communicating to UBI that I think this is unacceptable other than not purchasing their defective product. I don't want any FPS loss for the sake of anti-flicker. I am OK with anti-flicker existing, and the dev team spending time on it instead of other things, if I have the choice to turn it off.

The developers at Maddox Games all have my best wishes and loving. Keep on trying to find a solution for this. I'll purchase as soon as it is cleared up. EDIT: I might also be interested in trying to buy the Russian version, if the language can be set to English.

Last edited by MikkOwl; 03-26-2011 at 02:21 AM.
  #3  
Old 03-26-2011, 02:30 AM
Dangerdog Dangerdog is offline
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Originally Posted by MikkOwl View Post
EDIT: I might also be interested in trying to buy the Russian version, if the language can be set to English.
I doubt it can, but Steam controls when you can play the game as it's a Steamworks game (you register the cd-key number through Steam).

If you live in the US then you need to wait till it's "unlocked" for that region.
  #4  
Old 03-26-2011, 02:59 AM
Dougw133 Dougw133 is offline
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This is yet another disappointment. Between never knowing when this game will be released and hearing that UBI is taking the reigns this is another turn downhill. I'm not here to rant and moan, but simply let you know this kinda became the final straw for me and I do not see myself purchasing this game with any kind of limiter in place. Been beefing my system the last year and I know have my beast to find their will be FPS limitations. This is a CYA for a less than 1% of the population issue. It's a sad day when a freaking video game has to follow guidelines for seizure patients. Maybe we should make the world out of pillows for Hemophiliacs. Sad. If there is no switch for this I assure you lost 1 of many potential customers.

Thank you.
  #5  
Old 03-26-2011, 09:15 AM
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mazex mazex is offline
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For heavens sake, to everyone running around like their hair is on fire... Both Ubisoft and Sony and a number of other publishers has done this for all their titles for the last three years, without implementing a post process filter which Ilya has admitted was their emergency hot fix as they have had some communication problem between 1C and Ubisoft? If all other titles have done it without loosing fps by adding a post process filter I'm sure that MG can do it too. Assassins Creed : Brotherhood sure has passed the same tests, and does anyone think it looks "bleak" and not having those "bling" effects that everyone think has to go? Does it have bad FPS? Does any of the other Sony or Ubisoft titles look like they are "watered out" and stutter? Wipeout HD was postponed by Sony in 2008 to implement the stuff needed to pass the epilepsy tests WITHOUT adding a last resort filter on all the frames like MG has done now? Does anyone think that Assassins Creed : Brotherhood lost 10 by an implementation like this? Ilya has admitted that it was an ugly fix and they are working on doing it the proper way...

So can't everyone just calm down for one time and stop running around threatening to cancel your pre orders? They will fix this - be sure.
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Old 03-26-2011, 09:22 AM
adonys adonys is offline
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Do you understand that the problem it is NOT the current epilepsy filter, which will eventually be removed and (eventually) have some FPS restored?

The problem is what they will have to do in order to remove that filter, and meet the epilepsy-prevention requirements.

Do you want to play IL2 CoD sim without seeing your propeller's arc from inside the cockpit? Do you want to see from external view the propeller arcs as a translucid circle? Do you want to have (parts) of the flying debris left behind by the airplane you're mopping up removed?

I do not want that, sorry. If so, I can turn back and play 1942 Pacific Air War.
  #7  
Old 03-26-2011, 09:40 AM
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mazex mazex is offline
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Originally Posted by adonys View Post
Do you understand that the problem it is NOT the current epilepsy filter, which will eventually be removed and (eventually) have some FPS restored?

The problem is what they will have to do in order to remove that filter, and meet the epilepsy-prevention requirements.

Do you want to play IL2 CoD sim without seeing your propeller's arc from inside the cockpit? Do you want to see from external view the propeller arcs as a translucid circle? Do you want to have (parts) of the flying debris left behind by the airplane you're mopping up removed?

I do not want that, sorry. If so, I can turn back and play 1942 Pacific Air War.
Not seeing much of the prop is fine as I don't see that IRL either. Debris is naturally an immersion booster, but are we really sure it has to go away to comply with the rules? There are so few hard facts and so much speculation here that it must be some kind of a record. Scientists trying to understand mass psychosis really should have a look here. Add a minor comment in the Russian forums or some late night youtube comments that get bablefish translated and boom. It's like nitroglycerine
  #8  
Old 03-26-2011, 10:16 AM
Shrike_UK Shrike_UK is offline
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sureley this should be an option for graphics cards to have, plenty of options for filters on them already, 1 more couldnt hurt, plus, if its handles by a sub OS process (driver based as graphics cards are) then it will be more efficient than software based solutions. Also this will be more financial viable because you dont pass the cost of developing this onto every single game developer, some of which are finding it hard enough to afford to produce games as it is.
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