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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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having waivers for this sort of thing wouldn't wash. EULA are regularly ticked and ignored, and it would have to be something you tick whenever playing it as it wouldn't differentiate between users on a single machine. i can see the legal sense behind this, imagine if they asked pipe fitters and builders to sign waivers regarding asbestos - everyone would sign because they want to work. same with this, everyone will tick it as they want to play. all it takes is one unscrupulous bugger to sue.
there's a line in microwave instruction manuals about not drying pets in them. guess how it got there. this. everyone getting all pissy and cancelling their orders - if the same had been done to rise of flight it would've died on it's arse. as it is, investment = continued development. turn down the settings, get used to the mechanics of the new sim and watch as the patches come rolling in to improve visual performance. maddox games have good form in this respect. feel a bit sorry for the russian buyers being used as beta testers, but good lord can you imagine the whinefest if the release date had been set back another 2 months... lol |
#2
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The developers at Maddox Games all have my best wishes and loving. Keep on trying to find a solution for this. I'll purchase as soon as it is cleared up. EDIT: I might also be interested in trying to buy the Russian version, if the language can be set to English. Last edited by MikkOwl; 03-26-2011 at 02:21 AM. |
#3
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If you live in the US then you need to wait till it's "unlocked" for that region. |
#4
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This is yet another disappointment. Between never knowing when this game will be released and hearing that UBI is taking the reigns this is another turn downhill. I'm not here to rant and moan, but simply let you know this kinda became the final straw for me and I do not see myself purchasing this game with any kind of limiter in place. Been beefing my system the last year and I know have my beast to find their will be FPS limitations. This is a CYA for a less than 1% of the population issue. It's a sad day when a freaking video game has to follow guidelines for seizure patients. Maybe we should make the world out of pillows for Hemophiliacs. Sad. If there is no switch for this I assure you lost 1 of many potential customers.
Thank you. |
#5
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For heavens sake, to everyone running around like their hair is on fire... Both Ubisoft and Sony and a number of other publishers has done this for all their titles for the last three years, without implementing a post process filter which Ilya has admitted was their emergency hot fix as they have had some communication problem between 1C and Ubisoft? If all other titles have done it without loosing fps by adding a post process filter I'm sure that MG can do it too. Assassins Creed : Brotherhood sure has passed the same tests, and does anyone think it looks "bleak" and not having those "bling" effects that everyone think has to go? Does it have bad FPS? Does any of the other Sony or Ubisoft titles look like they are "watered out" and stutter? Wipeout HD was postponed by Sony in 2008 to implement the stuff needed to pass the epilepsy tests WITHOUT adding a last resort filter on all the frames like MG has done now? Does anyone think that Assassins Creed : Brotherhood lost 10 by an implementation like this? Ilya has admitted that it was an ugly fix and they are working on doing it the proper way...
So can't everyone just calm down for one time and stop running around threatening to cancel your pre orders? They will fix this - be sure. |
#6
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Do you understand that the problem it is NOT the current epilepsy filter, which will eventually be removed and (eventually) have some FPS restored?
The problem is what they will have to do in order to remove that filter, and meet the epilepsy-prevention requirements. Do you want to play IL2 CoD sim without seeing your propeller's arc from inside the cockpit? Do you want to see from external view the propeller arcs as a translucid circle? Do you want to have (parts) of the flying debris left behind by the airplane you're mopping up removed? I do not want that, sorry. If so, I can turn back and play 1942 Pacific Air War. |
#7
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#8
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sureley this should be an option for graphics cards to have, plenty of options for filters on them already, 1 more couldnt hurt, plus, if its handles by a sub OS process (driver based as graphics cards are) then it will be more efficient than software based solutions. Also this will be more financial viable because you dont pass the cost of developing this onto every single game developer, some of which are finding it hard enough to afford to produce games as it is.
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