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#21
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Chances are you'll get 8 cores looking busy, whether it gives you any performance boost over a 2500k with 4 cores looking busy will only show in benchies of both chips.
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#22
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Let's hope that at least 3-4 cores will be busy. And I don't mean 100% by that for sure.
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#23
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But as Mr. Maddox said, it's a hybrid "multi-core" technology. One would think that one CPU would be used for synchronous calculations and another one or two cores be used for not time critical calculations: Sound, visual effects, AI ground movements/path finding, supply lines and other such calculations. I hope we'll still be able to benefit from 6 or 8 core CPU's in the future, but I guess we'll see 3 cores being used for CoD. We better abuse the cores over 4 with other tasks. Fraps? ![]() |
#24
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Now THAT was new to me. ![]() |
#25
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I may be stating the obvious here but everyone knows that IL-2 uses hyperthreading too? It does. Although the improvements are limited to my understanding. It was talked about mostly during the Forgotten Battles release and then forgotten. I was assuming that IL-2 Cliffs of Dover would make use of it in some way as well.
If I were buying today... the Core i5 2500 is a great buy but the Core i7 2600 is just worth the extra money. Both are incredible bangs for the buck in higher end systems.
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Find my missions and much more at Mission4Today.com |
#26
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This is not good news...
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#27
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This is not good news...
Wait infact its not right - they cannot enable or disable hyperthreading. Multithreading hey program, hyperthreading is done automatically by the hardware and the game has no control over it because it sees virtual cores. Answer: Hyperthreading is enabled, because the cpu dictates that. Multithreading on the otherhand... Seems like a very bad omen. |
#28
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I think Oleg was genuinely answering whether a hyper-threading processor (eg i7-2600K) would give any advantage over a non hyper-threading (eg i5-2500K) [so to answer Feuerfalke - not all multi-core CPUs use hyper-threading]
His answer maybe reflects the results of some testing done by Custom PC mag when the Sandy Bridges came out: in Crysis on their test system (DX10, 64-bit, 1680x1050, no AA) i7-2600K min fps = 36 average fps = 64 i5-2500K min fps = 34 average fps = 60 There you have it - Crysis takes advantage of hyperthreading too, 'but not so much' ![]() (As others have remarked there is much confusion on the go over hyper-threading V multi-threading.) ...and just to confuse things further, when the 2 processors were overclocked the i5-2500K had higher min fps (42 V 37), and equal average fps to the i7-2600K (both 67). Apparently, hyper-threading doesn't respond so well to overclocking. Underlines the fact that things are more complicated than they may at first appear. !!! I went for the i5-2500K, but hey, it's your money ![]() To be really safe wait another week and then check up on the feedback Last edited by kendo65; 03-23-2011 at 11:26 PM. |
#29
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#30
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Depends on how rich you are, really. Are 2-3 fps worth a 100 quid to you? Buy a 2600.
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