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IL-2 Sturmovik The famous combat flight simulator.

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  #371  
Old 03-21-2011, 03:04 PM
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Richie Richie is offline
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Has anyone heard of Canon, Captain Farrel, Foobar ect. Who cares what the stock skins look like. I'm sure in a few weeks we will have a load of new custom ones to pick from.
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  #372  
Old 03-21-2011, 03:07 PM
Tree_UK
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Originally Posted by Richie View Post
Has anyone heard of Canon, Captain Farrel, Foobar ect. Who cares what the stock skins look like. I'm sure in a few weeks we will have a load of new custom ones to pick from.
It will be great to see some proper weathered planes, the weathering built into CLOD is very basic.
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  #373  
Old 03-21-2011, 03:08 PM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by whatnot View Post
I admire your passion for proving that CoD will be out of date upon release and that anyone else doesn't know what the hell they're talking about except you and are therefore insult-worthy.

But could we wrap this up and move on to other things as I doubt that this subject will ever resolve itself on it's own momentum.



One thing I haven't got an answer to from anyone is that were WW2 bombers configurable on releasing their bomb load? Delay between release and how many were released on one pickle?
Depends on the bomber and the bomb-sight controls i'd guess. It was possible to set delay between bombs or drop them all in a single salvo in B-17s and other aircraft using the Norden bombsight, i don't know how it works with the ones we'll get in CoD however.


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Originally Posted by Heliocon View Post

@blackdog - stop making stupid assumptions, they are wrong. Dont just believe what he says because he says it, go look at the link. He doesnt know what he is talking about. As of February 2011, I just went through the top 1/3 of the list of GPUs by market share and tallied up all the dx11 gpus which currently according to my calculator = 30.06% of total market share (+- 2% margin of error if you want to be technical). I would also like to say I was wrong about the intel gpus as it has a 1.6% market share but it is down .12% since last month.
-again, out of the 15 fastest growing cards in % market share, 14 of them are DX11 cards, which is the only of the segment that is growing because currently both dx10 and dx9 are losing market share rapidly.

In any case your optimistic number of 20% 3 months from now is obviously not accurate because right now its at 30%... fail again

Also DX11 runs many tasks more efficiently then dx10 but it also helps alot with multithreaded processes interms of removing bottlenecks with allocating rescources and syncing etc. Personally I dont know enough of the specific details of how the delegation works though to go into detail.
Until you manage to reply to people who don't share your opinion in a manner that doesn't include the words "stupid", "idiot" or other similar ones, the most valid reply you will be receiving in the near future if you keep this up is people telling you "haha, you're still not getting it yet" because you are getting on their nerves. Just lighten up a little bit.

I don't necessarily disagree with what you post because i don't go about searching for DX11 GPU market shares. Which is the crux of the matter really, the vast majority of potential customers doesn't share your care for this to the extent that you do. For most of us here it's about the aircraft first and foremost. It's all fine and dandy to have your opinion, just realize that it won't be shared by everyone and you won't convince anybody by calling them names, it's more likely to have the exact opposite effect.

All we've been saying is this:

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Originally Posted by Friendly_flyer View Post
You know, there are other limits that DX11 to push. Just because DX11 may or may not be included does not mean that the sim does not push technical limits. Accusing people of being liars is rather bad form.
...to which you respond with "don't be an idiot making assumptions". Then, someone comes along and corrects the data you based your assessment of our supposed idiocy on, a correction which you accepted. Ergo, self-contradiction comedy.
Do yourself and all of us a favor favor, press the "preview post" once in a while and read what you are about to post before actually submitting it, it will help make you a more likeable person overall


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Originally Posted by Tree_UK View Post
Again your completely missing the point, Its not just about how the game will look, If DX11 had been implemented into the game successfully it would allow the game to run a hell of a lot better, features would most likely not have been dropped and Oleg wouldn't have had to spend so much time 'optimising' in order to get a playable FPS. Why do you think that the dev's are going to revisit the DX11 problem, it simply because it will most likely allow them to implement all those features that they first impressed us with in early interviews.
I don't disagree that DX11 will bring some performance gains to the table. On the other hand, it doesn't make sense to base the entire game on a technology that's neither stable nor used by the majority of potential customers. Imagine this:

"Hey guys, we finally have dynamic weather and a dynamic campaign, but only the 5/10/20% of you that have DX11 GPUs will be able to use it"

First of all, it doesn't make sense from a marketing standpoint. Second, queue whinning about how "they failed to implement proper multi-core CPU support, if it needs a DX11 GPU so much it must be true!"

All we are saying is that it makes sense from a financial standpoint to work on something that can be used by the majority of potential customers first, before getting to work on something that's not used by the majority yet. Adding those features as DX11-only would only serve to divide the community into playing two different games on the same engine. The way things are with the global economy, a lot of us have seen our disposable income decrease. I'm not getting a DX11 card until i can get something really good for under 180 Euros, many people are also thinking along similar lines and let's not forget that this game is also marketed to Russia, where wages might be even lower. It just doesn't make sense to only produce stuff for the minority that has the latest and greatest, they're going to wait until everyone else can catch up, that's all
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  #374  
Old 03-21-2011, 03:12 PM
David Hayward David Hayward is offline
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Originally Posted by Biggs View Post
Id just be interested to see if its even there at all... my grandparents had a house about 2-3 miles south east of Biggin hill... surprisingly enough i didn't find out about this interesting fact until about a year ago!

My mom was like oh yeah "we used to hear the hurricane and spitfire fly around every year for the memorial flight... unmistakable engine sound".....

And my Fathers parents lived in Sevenoaks not that much further away!

UGH so jealous!
How great would it have been if they could have waved to you as you flew over in glorious DX11-rendered pixels? Now they probably won't even leave their low-fps digital house.
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  #375  
Old 03-21-2011, 03:32 PM
Biggs Biggs is offline
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Originally Posted by David Hayward View Post
How great would it have been if they could have waved to you as you flew over in glorious DX11-rendered pixels? Now they probably won't even leave their low-fps digital house.
HA they wont even be on the map, as I will undoubtedly have to put "Building amount" to "low" in the settings
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  #376  
Old 03-21-2011, 03:37 PM
Baron Baron is offline
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Originally Posted by whatnot View Post
My thoughts exactly! I've never gone scenery surfing in IL-2 but I'm sure I will do a lot of that with CloD. Take-off from somewhere in France and navigate to an airfield as far on the outer edge as possible.

25th or 31st.. god knows, but it's close mates, it's close!
+1 Biggs

We should have a challenge. Who can get furthest into Britain before running out of fuel or to make it harder who can get furthest and back to land.

Fly to London and whomever can make most circles around Big Ben and back wins.
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  #377  
Old 03-21-2011, 04:02 PM
BigC208 BigC208 is offline
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Originally Posted by Biggs View Post
^well said nearmiss...

and in the spirit of getting happy, I thought id share this...

the other day whilst reading all these threads about technical "issues/non-issues" and "release date madness" I paused to think about the game on a whole... and I realized something.

For the first time I will fly the planes in the game just to purely fly them... I've never done that with the old IL2 or any of the expansions. I've always had to have a combat mission set up... the act of just flying was never really enough... But this game I feel will be so detailed and have so much character with each plane that I will surely find myself just "taking one up" and enjoy the view and the experience.

just like the vid a couple weeks back... a tigermoth in the evening sky... i cant wait.

I have a feeling this game will mean more to me than IL2 ever did.
If they get the feeling of flight as close as RoF we're indeed in for a treat. For some it will be a rude awakening though. Flying full real in Il2 was hard at first. In CoD it could be pretty hard for a flight sim novice to just get a plane of the ground, let alone fight with it in full real. I'm just going to start with the Tiger Moth and see how that does in basic flight manouvres, then a Hurricane and Spitfire. I'll keep the 109 in the hanger untill I get a good feel for the inflight behaviour of the sim. Hate crashing on landing time and time again.

I think some of the critics that we have here among us have forgotten about the joys of a nice dawn patrol in a well simulated enviroment. Realize, it's 2011, being ticked off because you're not getting the award winning simulator of the year 2021 is silly. Someone here had pics of one of the 1991 sim that I really enjoyed then. Chuck Yeagers Air Combat. I stood in awe in a computer store watching that demo for 20 minutes on a 486@ 66mhz. I Would've never enjoyed that game had I known at that time what Il2 would look like in 2001. CoD has me giddy like that again, to the point that I'll buy whatever it takes to run it properly. Watch CoD get released, read the reviews and comments on the forum. Make up your own mind and pull the trigger, or don't, if you're not happy with what's offered.

Despite whatever might be "wrong", according to a few very vocal forum members, this is going to be the premier kick *ss WW2 flight simulator for some time to come.
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  #378  
Old 03-21-2011, 04:20 PM
Oldschool61 Oldschool61 is offline
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If this is the update and discussion thread why isnt Oleg discussing with us? Wasnt that the point also??
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  #379  
Old 03-21-2011, 04:24 PM
meplay meplay is offline
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Has any of the real aces ever played il2, and commented on it?
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  #380  
Old 03-21-2011, 04:36 PM
nearmiss nearmiss is offline
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Originally Posted by Oldschool61 View Post
If this is the update and discussion thread why isnt Oleg discussing with us? Wasnt that the point also??
LOL are you out of your mind?

Go back though the responses and think how you would answer the nonsense?

BOB COD has been released. Oleg is working on patches. There won't be anything coming from this forums that will help him until many users have BOB COD running.
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