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#1
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It is possible to add the new planes to existing DGen campaigns, but most of them only as AI aircraft. I don't know why, but so far I was only able to make the new allied aircraft flyable in Dgen campaigns and only in European scenarios and not in the Pacific. To fly the new axis planes would require an update of the DGen.exe file.
Unfortunatly it is not possible to use the new maps in DGen, because the map data is hard coded in the DGen.exe file. Last edited by Juri_JS; 03-20-2011 at 11:55 AM. |
#2
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Yes I found the same issue, I managed to get the TA152C flyable put it into The last Days senarios but found that the HS-129 came up with a red plane classification!? Dunno how dgen interpretes that I mean as AI its definately blue Starshoy where are you? |
#3
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I cannot say what is possible and what is not possible. That would be a question of
a) how much time our coders could invest and b) what Paul has in mind. Additionally I must (again) stress the fact that all we do as Daidalos is done in our free time. Which means everyone has real life to deal with. And not everyone is able to do everything - I, for example, couldn't code if my life depended on it. So do not expect us to roam the message boards looking at a plethora of stuff and incorporate everything yesterday at the latest. In fact the standard process for cooperation is the other way round - a person who has created a model/map/etc contacts Daidalos and gets a reply. And I have, to this point, not have heard anything WRT a discussion between Paul and Team Daidalos. But then this might be one of these "political decisions". ![]() As for modifying DGen ... Not gonna happen. Unless Starshoy magically reappears and gives us his source code we won't touch it. We simply don't have time to waste on "reverse engineering". |
#4
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Another request: it net campaign, unlike singleplayer campaign, if you are leader of a flight, you can only choose your own loadout, but not your wingmen's. I understand that players should be free to choose their plane and loadout, but bots do not care, and their default loadout for the mission could make inconvenience.
If ability to change loadout for bots of your wing is possible to implement and wouldn't take much time, it'd be nice to have it. |
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