Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #32  
Old 03-13-2011, 06:51 PM
Heliocon Heliocon is offline
Approved Member
 
Join Date: Dec 2010
Posts: 651
Default

Quote:
Originally Posted by Sauf View Post
Hi Heliocon, going by this link posted in another thread the 295 is still up there, so will see how it goes.

http://www.tomshardware.com/reviews/...50,2782-7.html
True but its not dx11 (yes I am a dx11 fanboy).

I didnt see anything about hyperthreading in the article - I am not sure so if I am wrong feel free to correct me, but I believe hyperthreading is automatic and they dont need to program for it. They need to program for multiple threads, so if you have a 4 core with hyperthreading (so an i7) which = 8 threads (hyperthreading gives each core 2 threads) and the game uses more than 4 threads, it will automatically be hyperthreaded because windows sees the extra threads as cores (so it will say in your dx diag - 8 logical cpus, 4 physical cpus). So basically if it uses more than 4 threads the game will be hyperthreaded automatically, and if not (say it uses only 4 threads) then you will be hyperthreaded anyway because the other threads will be running the OS and other programs in the background.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:32 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.