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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Do I understand this correctly?
The other players Trackir input can be seen from outside when playing Multiplayer? |
#2
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Yes, like Lock On and Rise of Flight
![]() So if you're flying formation with a buddy online, you can see where his head is looking from external views ![]() |
#3
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Does this cost lots of traffic?
I got only 15 KB/s upload. |
#4
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That depends on a lot of things, or what if's:
- is it requested/transmitted when in range of view - is it requested/transmitted when inside FoV - is there a toggle to deactivate - is it transmitted in 6 degree increments, within a hemisphere motion giving 900 positions. - is it transmitted when the view changed But for a single aircraft, it is only 2 extra axes, besides the 6 (aileron, elevator, rudder, flaps, gear, radiator) already inside the network packet. But the packet should also have details for bombers and other new options, so bomb-bay doors and cockpit canopy/hood position/angle should be in there as well. But IL2 worked well on modems, so it is reasonable to expect the extra data to work on the doubling of bandwidth when compared to a 56k modem. I guess we can be happy the eyeballs don't move, or that would be 2 more axes of rotation. ![]() The head movement cofirmation Last edited by JAMF; 02-28-2011 at 05:03 PM. Reason: modem comment + post link |
#5
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Thx for the answer.
Does the required upload of a player vary when the server gets more and more players? |
#6
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I hope I didn't give you the impression I actually knew how the game developers have solved the way everything is transmitted. I'm just using logic.
![]() . The head movement cofirmation Last edited by JAMF; 02-28-2011 at 05:04 PM. Reason: Head movement post link |
#7
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Very nice to hear such news. As for me, i'm missing this feature in IL-2... Happy to meet one in CoD. %)
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#8
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I think the recently released system requirements mention that a 128 Kbps upload speed is needed. This translates to 16 Kbytes/second, so you should be fine.
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#9
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One thing I would find great is if plane parts/fuel tanks/bombs all have mass when they get drop/blown off and can do damage to a plane/vehicule/etc that get it by them...
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#10
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I think it would be great to be pounced by enemy fighters. I've always wanted a sim where you were flying along in formation towards your target and a looming group of fighters stalks you from above and behind and the all of a sudden outside of your cockpit lights up with tracers and enemy planes come swooping through the formation.
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