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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 02-26-2011, 09:43 PM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by Hood View Post
Yes. Press escape and select the most obvious menu option.


My post is raising a serious issue. I'm happy for the game to decide my fate (depending on where I am and what difficulty settings I have the game set to) but I can't see the reason for it to turn into a type of RPG
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Old 02-26-2011, 09:58 PM
Sauf Sauf is offline
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Yep I agree with you, i was mainly refering to online play, in an offline campaign i would not want to be able to just jump into another a/c as i like to try to stay alive as long as possible on my own merits. Not sure how it will work, guessing that if you bail closer to your side of the channel you will be rescued and further away you will be captured (end of campaign)
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Old 02-26-2011, 10:03 PM
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philip.ed philip.ed is offline
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Well, that's if you survive.
With no dinghy, swimming in freezing cold water is disastrous.
Also, the Mae Wests were green, and only later in the battle did the pilots dope them yellow...the green blended in with the channel water, which again was disastrous.
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Old 02-26-2011, 10:17 PM
Sauf Sauf is offline
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I fly Luftwaffe, we are smarter than that

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Old 02-26-2011, 10:31 PM
Zappatime Zappatime is offline
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I recall one of the veterans in the recent 70th anniversay programmes saying that 'dropping in the drink' you only had a few minutes survival time due to the cold waters, unless you were near a passing boat you'd very little chance as loss of feeling in your limbs was rapid.
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Old 02-26-2011, 10:55 PM
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philip.ed philip.ed is offline
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I recall one of the veterans in the recent 70th anniversay programmes saying that 'dropping in the drink' you only had a few minutes survival time due to the cold waters, unless you were near a passing boat you'd very little chance as loss of feeling in your limbs was rapid.
Yes, very true. Kit improvements helped this later on, but in the BoB, the RAF were not really prepared for such enventualities.
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Old 02-27-2011, 01:05 AM
JAMF JAMF is offline
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They weren't issued Mea Wests? And the sea temperature in the time period of BoB should be the warmer time, right? It's not the GIUK gap we'll be floating in.
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Old 02-27-2011, 08:07 AM
Hood Hood is offline
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Quote:
Originally Posted by philip.ed View Post
My post is raising a serious issue. I'm happy for the game to decide my fate (depending on where I am and what difficulty settings I have the game set to) but I can't see the reason for it to turn into a type of RPG
Serious issue but easy answer. Flight sims are RPGs by their nature - let's see what the developers have in store for us. I'd love there to be things that I can discover rather than being dissected on these forums.
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