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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 02-25-2011, 03:20 PM
ATAG_Dutch ATAG_Dutch is offline
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Quote:
Originally Posted by Oleg Maddox View Post
At the moment confirmed just Russian release of such calendar in a limited edition.
Aww......!

The fabric of the parachute between the cords is a very sharp angle.

Is it planned to make this fabric appear more rounded, or is this limited by something technical?

Thanks for the screenshots!
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  #2  
Old 02-25-2011, 03:31 PM
Redwan Redwan is offline
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Very nice pictures but I don't like the new 'update posting strategy' that consists in not showing anything that could be criticized (clouds, ground textures, wheather effects)

When do we get a movie ?
I'm affraid that the bad FPS due to a lack of fine tuning is the reason why we don't get any new video. (In the last viedo the FPS was unacceptable for a gameplay)
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  #3  
Old 02-25-2011, 03:41 PM
ECV56_Lancelot ECV56_Lancelot is offline
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Default Littlre Request

As always, the screenshots look great.

Apollogies for making this offtopic question that came to my mind when i saw this screenshot from another thread:



I remember long time ago that was requested for IL-2 some kind if limited external views for coop and dogfight missions. Something like if you are shot down or landed, you can switch to a fixed chase view, or inside cockpit view of friendly aircrafts. This was to give players the possibility to see some limited action of the mission when downed, but without allowing them to "cheat" by giving extra information to his companions by seeing more that the pilot itself when you have external views allowed.
Well, from the screenshot it seems we won't have something like this, that is why i would like te re-request this for the future (not necesarely now for the release) because its something i find entertaining for coop missions on virtual squads. Also would allow the server player to have something to do if he is shot down until he can terminate the mission (it happened to me several times ).

Thanks again, and as always great work.


P.S.: i can't make the image to be displayed as a thumbnail!. How can i do that?.
Apollogies to all for the excesive size of the image!

Last edited by ECV56_Lancelot; 02-25-2011 at 03:44 PM.
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  #4  
Old 02-25-2011, 03:44 PM
C_G C_G is offline
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Quote:
Originally Posted by ECV56_Lancelot View Post
I remember long time ago that was requested for IL-2 some kind if limited external views for coop and dogfight missions. Something like if you are shot down or landed, you can switch to a fixed chase view, or inside cockpit view of friendly aircrafts. This was to give players the possibility to see some limited action of the mission when downed, but without allowing them to "cheat" by giving extra information to his companions by seeing more that the pilot itself when you have external views allowed.
+1!
Great suggestion! That would be really good for passing the time when you've been shot down and are waiting for friends to finish a "full real" coop mission and can hear that they are involved in some heavy action...
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  #5  
Old 02-25-2011, 03:47 PM
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major_setback major_setback is offline
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Quote:
Originally Posted by Dutch_851 View Post
Aww......!

The fabric of the parachute between the cords is a very sharp angle.

Is it planned to make this fabric appear more rounded, or is this limited by something technical?

Thanks for the screenshots!
It is already a hemisphere. If you had curves at every string it would have a huge poly count. I don't think it is realistic to expect it to look more detailed.

In Il2 parachutes seem to take a large amount of memory as it is now.

I will probably disable them from bombers if we have that choice.
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  #6  
Old 02-25-2011, 03:49 PM
Hecke
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Quote:
Originally Posted by major_setback View Post
It is already a hemisphere. If you had curves at every string it would have a huge poly count.
This is another example for what can be tesselated later when DX 11 is implemented.
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  #7  
Old 02-25-2011, 05:35 PM
Hunden Hunden is offline
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Quote:
Originally Posted by Dutch_851 View Post
Aww......!

The fabric of the parachute between the cords is a very sharp angle.

Is it planned to make this fabric appear more rounded, or is this limited by something technical?

Thanks for the screenshots!
A straight line between cords would have worked IMO
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  #8  
Old 02-25-2011, 05:37 PM
nearmiss nearmiss is offline
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Thanks for the update
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