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#171
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whats next?))) what 4.11 will bring to us? ))
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#172
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It would be nice to have a thread in which we can see what's getting into the new patch. And just a suggestion... a few significant upgrades are better than a hole bunch of huge modifications, so if patch 4.11 doesn't bring so many changes it's ok, as long as we don't wait for a whole year to get it.
EDIT: I would appreciate an option to see all icons white in the radar for the MDS. Having friend/foe identification in a melee as in the actual radar seems too much for the time.
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#173
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Could No. 1 Sqn RAAF be assigned the following code letters:
US (for the period 1939-1942) NA (for the period 1943-1945) Here are some references: http://www.awm.gov.au/encyclopedia/raaf_codes/codes.asp http://www.adf-serials.com/units.shtml
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#174
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#175
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1) 6DOF
2) 6DOF 3) 6DOF 4) 6DOF 5) 6DOF 6) 6DOF AND THE WINNER IS..... THE ONE 6DOF !!!! ![]() ![]() . |
#176
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Respect is something you earn. You can't beg, borrow or steal it http://www.raafsquad.com ------------------------------------------------------ Asus P5Q Pro/Intel Quad Core Q6600 2.4Ghz/8Gb GSkill DDR2 1066Mhz RAM/GTX460 "Goes Like Hell" 1Gb/TrackIR4/Saitek X-52 + rudder pedals/W7 Home Premium 64bit. |
#177
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Hi
![]() Searching for more realism and physics: The only AI Airplane that has the torque effect when takeoff is the TB-3 (the one with four engines). It is beautiful to see this airplane in takeoff from a static camera, you can see the torque effect. The rest of the AI Airplanes seems to bee perfectly trimmed and doesn't show or have the torque effect. Perhaps you can add this effect for the rest of the AI Airplanes. Thank you ![]() |
#178
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I wold love to see some of the better done mod varients added to the sim.. not only Mustangs but some of the others as well..
I would also like to see some different loadouts on the Jugs & Ponies.. How about some rockets for the Mustangs.. and the other rockets for the Jugs as well.. instead of just those tubes.. I would also like to see in the joystick settings.. Instead of Joystick 1, 2 etc... the ability to name the profile whatever you want.. that way you can create a profile and assign it a name according to the plane.. I would also like to see the bi directional minimap function added to the stock sim as well.. |
#179
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#180
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Here is some information that one of our members found:
The 'PU' code currently used actually applies to No.1 PRU Squadron. No.1 Squadron used (at various times) A, US and NA. 'A' was allocated to the initial delivery of Hudson's received by Australia in 1939. The code 'US' was assigned to No.1 Squadron in April 1940, just prior to it's move to Singapore in July 1940. It retained that code throughout the disastrous Malayan campaign and it's return to Australia (or what was left of the Squadron) at the end of March 1942; whence due to the very high losses it had suffered the Squadron was disbanded. Upon it's being reformed with Bristol Beaufort light bombers in December 1943, No.1 Squadron was allocated the code 'NA'. It operated the Beaufort out of Darwin against the Islands to the north until January 1945, whence it was the first RAAF Squadron to convert to the de Havilland Mosquito FB.VI. The 'NA' code saw the longest use with No.1 Squadron, although 'US' certainly reflects the more dramatic and tumultuous period of it's service in WWII. The "PU" code was allocated to No.1 Photo Reconnaissance Unit (PRU). This Unit was formed at Laverton, Victoria in June 1942. It's role was to perform long-range strategic or tactical photographic reconnaissance missions. It's initial equipment was six Brewster Buffalo fighters with guns and armour removed and extra fuel tanks installed. The Unit moved to 32 Mile Airfield at Coomalie Creek, Darwin (later named Hughes Field) on 19 Agust 1942. From there it conducted reconn flights over the Timor Sea and DEI Japanese-held Islands to the north west. In time it collected a motley selection of aircraft including the above mentioned Buffalo's, plus Wirraway's, P-43 Lancers and P-38 Lightnings. Rarely did it's TOC inlcude more than six aircraft at any one time. In May 1944 No.1 PRU received it's first PR.40 Mosquito's. The greatly increased range of the Mosquito allowed 1 PRU to fly as far afield as the Balikpapan. And when it moved to Biak it could overfly the Halmaheras and the Philippines. On 9 September 1944 No.1 PRU was disbanded and from it No.87 (PRU) Squadron was formed. At this time the Squadron code was changed from 'PU' to 'QK'. No.87 (PRU) Squadron performed the same role as 1 PRU for the remainder of the War. The information was in two separate posts. So I guess that the game in a sense is historically correct if you were to fly as No. 1 PRU. If you were to visit our Squad's site (www.raafsquad.com) you would see that we use four different squadrons with No1 Sqdrn being our CO's squadron. So with this information would it still be possible to either, add a No1 Squadron, and leave the current No. 1 PRU as is. Or remove the PRU and replace it with a new No. 1 Sqn RAAF? We thought we would just ask and see how things went. ~S~
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