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IL-2 Sturmovik The famous combat flight simulator.

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  #271  
Old 02-01-2011, 04:45 PM
whatnot whatnot is offline
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Originally Posted by Novotny View Post
Oh my god, It's the end of days. I think Xilon has just made a suggestion that is both understandable and quite bloody good.

The idea of having a 3D track of your flight, as opposed to the 2D overlay we look at afterwards on the little overhead map - genius! Either as a third party add-on or implemented into the apres-flight briefing, that would be extremely cool. I mean, all the data is there anyways, assuming the tracking data is recorded. It's just a matter of manipulating it afterwards in a simplified 3d environment, which admittedly is over-simplifying the business.

Anyways, I think that's what he meant. Sounds good to me.
He said that?! I tend to scroll past the posts pretty quick, but that would indeed be a wonderful feature to learn from your mistakes. We've seen it in some other titles before I recon?

So +1 as they say..
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  #272  
Old 02-01-2011, 04:47 PM
whatnot whatnot is offline
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Originally Posted by Crash View Post
Have to agree with you novotny, have always wanted to be able to see my flight in 3d afterwards. would be great if could see other aircraft that have been engaged too, then would be able to see where mistakes were made in a dogfight
D'oh, I better start reading the threads to an end before posting.. I'm repeating someone elses exact words for the second time in a row now. Bare with me!

I bet someone wrote this already too!
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  #273  
Old 02-01-2011, 06:14 PM
Freycinet Freycinet is offline
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Originally Posted by winny View Post
Firstly I'm not doing this as a 'I think it should be this way' thing.

It's purley to illustrate a point.

All I've done to the bottom pic is increase the contrast.



My point is that all of the CoD screenshots have felt slightly 'lightweight'. The reason for this is that they contain very little true black, and the eye sees a lot of black in shadows in RL.
The effect you end up with is a slightly super-real look where you can see details in shadows that you wouldn't be able to in RL.
That effect is in Rise of Flight and is called HDR (High Dynamic Range). It is applied in your game graphics options. It will surely be in CoD too.
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  #274  
Old 02-01-2011, 06:25 PM
Necrobaron Necrobaron is offline
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If it is, I would be satisfied. The bottom pic on this monitor looks more correct (albeit not perfect) to my eye. It's a little overdone/oversaturated, but it doesn't look washed out like the top pic.

Last edited by Necrobaron; 02-01-2011 at 06:46 PM.
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  #275  
Old 02-01-2011, 06:36 PM
winny winny is offline
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Originally Posted by Necrobaron View Post
If it is, I would be satisfied. The bottom pic on this monitor looks more correct (albeit not perfect) to my eye. It's a little overdone/oversaturated, but it doesn't look washed out like the top pic.
You're probably right, somewhere in the middle would be nice.
(I didn't touch the saturation btw just contrast)
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  #276  
Old 02-01-2011, 06:56 PM
CharveL CharveL is offline
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Personally I'll probably stick with what Oleg gives us as being the best balance. I know a lot of people go for the brightest, most contrasted and saturated look for much the same reasons the TV's in BestBuy sell better set to these extremes.

If Oleg doesn't release the game with these extremes it will be very easy for you to just dime your monitor settings to 100 for brightness, saturation and contrast to get that look. Better yet he may even put slider controls into the options menu for that.
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  #277  
Old 02-01-2011, 06:58 PM
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philip.ed philip.ed is offline
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It is interesting...but as a side note, notice how it has affected the chap in the nose area. His SD jacket is now much bluer, and not the typical slate-grey/blue. Worth bearing in mind for the future, but nice job Winny
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  #278  
Old 02-01-2011, 07:20 PM
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Richie Richie is offline
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If the darker image was the original everyone would be complaining twice as much. To me it almost looks like I have yellow tinted night gasses on witch my dad used for driving at night to see the road better.
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  #279  
Old 02-01-2011, 07:48 PM
speculum jockey
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Originally Posted by Freycinet View Post
That effect is in Rise of Flight and is called HDR (High Dynamic Range). It is applied in your game graphics options. It will surely be in CoD too.
I think Oleg mentioned that HDR will not be in the game since it is too "heavy handed/overdone" and not realistic. I'm paraphrasing here.
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  #280  
Old 02-01-2011, 07:55 PM
Heliocon Heliocon is offline
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Originally Posted by speculum jockey View Post
I think Oleg mentioned that HDR will not be in the game since it is too "heavy handed/overdone" and not realistic. I'm paraphrasing here.
Are you **** kidding me??? NO HDR? Thats absurd. No really, this is not like DX11, this is like a basic feature of every game release for years, it is on par with Anti aliasing. No HDR is seriously a bad thing, have it as an optional setting but to have no HDR at all means there is little - no point in even advanced DX9 since the main progress in DX9 itself was HDR and other lighting features. So wtf???

Oh btw and if there is no HDR the game will look absurd, HDR is implemented to mimic the way the human eye reacts to different lighting conditions and intensities. No HDR = no realism, the sun will just be a big yellow circle in the sky...
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