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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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#2
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Its a strange response from Luthier, multi GPU's being supported does not mean that there will be a toggle switch in setup options for dual video cards, I guess he's saying that yes 2/3 cards will work but the game as not been coded to take advantage of them, but then again Il2 was the same but you could force SLI (nvidia) through the driver settings. Why we cannot get a straight answer on this though is anyone's guess.
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#3
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#4
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In IL2 there is a switch in the conf.ini file where you can select cores.
I leave at the default, but it is available. Yes, I have a quad processor too. Have confidence in the developer. The processor cores and multi-threading is not going away for awhile. You can expect the ability will be available to those who want to more specifically manage their hardware. Especially, with dx11 on the near horizon there will be alot more to the COD configuration than the 10 year old IL2. |
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#5
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Last edited by Tree_UK; 02-01-2011 at 04:03 PM. |
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#6
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I've just posted this at SimHQ too, but here goes: SLI-Crossfire performance is entirely dependent on driver implementation. It is not coded for within the software itself. I expect Tree to argue with me, but the truth is, as usual, he's wrong, and does not understand how it works.
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#7
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#8
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You don't understand the difference between choosing to allow Physx support and running SLI.
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#9
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Yes, I missed that about multi-gpu. I really haven't thought much about SLI or crossfire, since my last system build. I realized at that time there really wasn't much performance difference between SLI and a good single card. I concluded it was just more heat and problems than I wanted to deal with for my evening ventures into IL2 land. (10 yr old sim)
I understand, the SLI and crossfire have developed a great deal in the past 2 years. I think planning for the future makes sense, but I will still want to wait until I have good familiarity with the BOB COD. I believe patience pays, especially when taking on improved technologies. However, the more I think on this I think it is less an issue for BOB developers as it is for the processor/VC manufacturers. |
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#10
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He can't hear you. Last edited by swiss; 02-01-2011 at 04:49 PM. Reason: merged posts |
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