Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 01-28-2011, 12:04 PM
Flanker35M Flanker35M is offline
Approved Member
 
Join Date: Dec 2009
Location: Finland
Posts: 1,806
Default

S!

Heliocon, add to that "video water" the long rendering range of CoD, AI calculations, FSAA/MSAA, high resolution, FM/DM computing, a whole lotta objects(planes/vehicles/ships), clouds and lighting/fire/smoke effects = you would get unplayable crap. IMO just a show case of PhysX, nothing more.

What I've seen in the first leaked video and later ones of IL-2:CoD is more than enough of water modelling for a flight sim. DirectX 11 is more than just one trick of tessellation People just seem to want eye candy all over the place. Well done graphics that do their job is IMO far better than overdone graphics. Sure a dev can hide the flaws behind a wall of "ooh aaah graphics" but the crap is still there
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:09 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.