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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#31
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"I always hate it when the quality isn't consistent throughout..."
Like for instance the ultra-sharp houses floating over low-quality ground textures ? "On the other hand polygon crunching isn't such a big deal anymore..." Yes, today, you can design a very nice cow, with few polys, BUT with a very high texture baked back from a very detailed model (with softwares like Zbrush, Mudbox, Mari or 3dCoat). I still wonder why these softs have not been used for the ground textures ? |
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