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King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

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  #1  
Old 01-12-2011, 06:32 PM
Elwin Elwin is offline
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Because its 90% same game, few adjustments for someone who finished AP xxx times isnt enough ^^. True there is scrounger, but u can just skip him ^^ CHanges are indeed good, but they are mor for hardcore players who want new strategies challenges itp, for casual gaming it doesnt bring much, imo.

Last edited by Elwin; 01-12-2011 at 06:36 PM.
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  #2  
Old 01-12-2011, 09:31 PM
ckdamascus ckdamascus is offline
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Quote:
Originally Posted by Elwin View Post
Because its 90% same game, few adjustments for someone who finished AP xxx times isnt enough ^^. True there is scrounger, but u can just skip him ^^ CHanges are indeed good, but they are mor for hardcore players who want new strategies challenges itp, for casual gaming it doesnt bring much, imo.
True true. And to be fair, I came into the King's Bounty game MUCH later. e.g. I never played King's Bounty: the Legend, just the original King's Bounty back on the Genesis and PC.
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  #3  
Old 01-12-2011, 10:20 PM
DGDobrev DGDobrev is offline
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Still, it's a fun to try out expansion. For casual play, KBCW will never lose its touch and will always have something to add. Quite honestly, I'm starting to think that the less days/no-loss challenges slighty ruin some of the fun part in the game, and that trying out all that it gives to you - and I'm a victim of that concept as well

KBCW is like playing Heroes III - you can always find something new to surprise you - like new lineups, new ways to mix up the skills, and more ways to win if you decide to look for them.

BTW, I'm also stuck with the good old KB1 now It's a very fun game though and a real breakthrough in its genre for its time. If there was no KB1, there would be no Heroes of Might and Magic
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Old 01-13-2011, 01:06 AM
ckdamascus ckdamascus is offline
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Originally Posted by DGDobrev View Post
Still, it's a fun to try out expansion. For casual play, KBCW will never lose its touch and will always have something to add. Quite honestly, I'm starting to think that the less days/no-loss challenges slighty ruin some of the fun part in the game, and that trying out all that it gives to you - and I'm a victim of that concept as well

KBCW is like playing Heroes III - you can always find something new to surprise you - like new lineups, new ways to mix up the skills, and more ways to win if you decide to look for them.

BTW, I'm also stuck with the good old KB1 now It's a very fun game though and a real breakthrough in its genre for its time. If there was no KB1, there would be no Heroes of Might and Magic
Slightly ruin? I would say a lot!

I mean, it is sort of cool to beat up Mr Gremlin with Rune Mages and Black Dragons... ugh. SOOO slow and painful though.

My melee monster mash build requires a lot of items so it cannot easily do it in 7 days. At least not in a FUN way.

I am still addicted to no-loss or nearly no-loss. To be honest, the ONLY reason I do it, was because when I first played this game on Impossible, I ran out of money sooo fast.

Also, I could not easily replace good units, so I became a real money grubber.

Heck, in my melee monster mash game, there was only 2 freakin Ogres in the entire game. Thankfully, the training academy lets me train up the Veteran Orcs (they fixed the trophies to give you a fixed amount per your experience level in 1.3.1) into Ogres.
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  #5  
Old 01-13-2011, 01:34 AM
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onepiece onepiece is offline
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I also like the changes but the fact that I spent like 50-70 hrs on TL and like 40-50 on AP isn't that appealing to repeat the AP part since is way to similar.

TRUE it adds much but still the first part doesn't excite me the way AP did with all the great changes and quick start speed compared to TL (which is slow at the beginning). And still...why couldn't they do some new models for the new units instead of just re-colors?

Although much of my bickering could be because I've had too many things to do when I tried to play CW and it didn't hit me in the same way as TL and AP did (playing like a demented religious fanatic-like everyday XD) so now I have some troubles trying to play again

Still, is it my idea or Katauri should bring some news about new KB content since they always do that 4 months since their last game?
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Old 01-13-2011, 02:54 AM
ckdamascus ckdamascus is offline
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Originally Posted by onepiece View Post
I also like the changes but the fact that I spent like 50-70 hrs on TL and like 40-50 on AP isn't that appealing to repeat the AP part since is way to similar.

TRUE it adds much but still the first part doesn't excite me the way AP did with all the great changes and quick start speed compared to TL (which is slow at the beginning). And still...why couldn't they do some new models for the new units instead of just re-colors?

Although much of my bickering could be because I've had too many things to do when I tried to play CW and it didn't hit me in the same way as TL and AP did (playing like a demented religious fanatic-like everyday XD) so now I have some troubles trying to play again

Still, is it my idea or Katauri should bring some news about new KB content since they always do that 4 months since their last game?
That's why I try to find the most ridiculous combinations in the game to make them work.

I wouldn't really want to play "yet another" game of KB:Armored Princess if I didn't have some nifty edge to make it fun.

I've played quite a few hours on King's Bounty Armored Princess, so I really hate the "usual" stuff.

Although, I've started to distill most strategies to just a handful of general stratagems.
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  #7  
Old 01-13-2011, 04:57 AM
atlatea atlatea is offline
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Actually, CW is not much of an expansion, imo it is more of an add on.

However AP is indeed an expansion.

Well, CW is perhaps an expansion but it is too abstract for most people to recognize, especially to those who already finished AP.

Imo, KB TL is still the best, though CW has better units and spells, it is more boring than TL, expecially early part of the game.
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